Find the rules behind the item.
Search affixes by wording, type, item level, domain, or tag. Source values stay separate from PoExplorer explanations.
1111matching source records · 30 per page
UNIQUE
+2 to Weapon RangeLocalMeleeWeaponRange
T1 · LVL 1
UNIQUE
+2 to Weapon RangeLocalMeleeWeaponRange
T1 · LVL 1
UNIQUE
+2 to Weapon RangeLocalMeleeWeaponRange
T1 · LVL 1
UNIQUE
+2 to Weapon RangeLocalMeleeWeaponRange
T1 · LVL 1
UNIQUE
+4 Accuracy Rating per 2 [Intelligence]AccuracyPerIntelligence
LVL 1
UNIQUE
+5% to [Critical|Critical Hit] ChanceLocalBaseCriticalStrikeChance
T1 · LVL 1
UNIQUE
+5% to [Critical|Critical Hit] ChanceLocalBaseCriticalStrikeChance
T1 · LVL 1
UNIQUE
+5% to [Critical|Critical Hit] ChanceLocalBaseCriticalStrikeChance
T1 · LVL 1
UNIQUE
+50% [SurpassChance|Surpassing] chance to fire an additional ArrowAdditionalArrowChanceCanExceed100%
T1 · LVL 1
UNIQUE
-(15-10) [Physical] Damage taken from [Attack] HitsPhysicalAttackDamageTaken
T2 · LVL 1
UNIQUE
-(18-14) [Physical] Damage taken from [Attack] HitsPhysicalAttackDamageTaken
T2 · LVL 1
UNIQUE
-(3-2) [Physical] Damage taken from [Attack] HitsPhysicalAttackDamageTaken
T2 · LVL 1
UNIQUE
-(300-200) to [Accuracy|Accuracy] RatingLocalAccuracyRating
T1 · LVL 1
UNIQUE
-(50-40) [Physical] Damage taken from [Attack] HitsPhysicalAttackDamageTaken
T2 · LVL 1
UNIQUE
-(60-30) [Physical] Damage taken from [Attack] HitsPhysicalAttackDamageTaken
T2 · LVL 1
UNIQUE
-(7-5) [Physical] Damage taken from [Attack] HitsPhysicalAttackDamageTaken
T2 · LVL 1
UNIQUE
-(80-50) [Physical] damage taken from [Projectile] [Attack|Attacks]RangedAttackDamageTaken
T1 · LVL 1
UNIQUE
-10 [Physical] Damage taken from [Attack] HitsPhysicalAttackDamageTaken
T2 · LVL 1
UNIQUE
-10 [Physical] damage taken from [Projectile] [Attack|Attacks]RangedAttackDamageTaken
T1 · LVL 1
UNIQUE
-2 [Physical] Damage taken from [Attack] HitsPhysicalAttackDamageTaken
T2 · LVL 1
UNIQUE
-25 [Physical] damage taken from [Projectile] [Attack|Attacks]RangedAttackDamageTaken
T1 · LVL 1
UNIQUE
-3 [Physical] Damage taken from [Attack] HitsPhysicalAttackDamageTaken
T2 · LVL 1
UNIQUE
-4 [Physical] Damage taken from [Attack] HitsPhysicalAttackDamageTaken
T2 · LVL 1
UNIQUE
-4 [Physical] Damage taken from [Attack] HitsPhysicalAttackDamageTaken
T1 · LVL 25
UNIQUE
0.3% of Physical [Attack] Damage Leeched as Life per Red SocketLifeLeechFromPhysicalAttackDamagePerRedSocket
LVL 1
UNIQUE
0.3% of Physical [Attack] Damage Leeched as Mana per Blue SocketManaLeechPermyriadFromPhysicalDamagePerBlueSocket
T1 · LVL 1
UNIQUE
0.4% of Physical [Attack] Damage Leeched as Mana per Blue SocketManaLeechPermyriadFromPhysicalDamagePerBlueSocket
T1 · LVL 1
UNIQUE
1 to 3 Added [Attack] [Physical] Damage per 25 [Strength]AddedDamagePerStrength
LVL 1
UNIQUE
1% increased Area of Effect for [Attack|Attacks] per 10 [Intelligence|Intelligence]AttackAreaOfEffectPerIntelligence
T1 · LVL 1
UNIQUE
1% increased Area of Effect for [UnarmedAttack|Unarmed Attacks] per 10 [Intelligence]UnarmedAreaOfEffectPerXIntelligence
LVL 1