PATH OF EXILE 2 · MODIFIER CODEX

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UNIQUE (10-30)% chance to Avoid [Lightning] Damage from [HitDamage|Hits]LightningDamageAvoidance LVL 1 UNIQUE (100-150)% increased [ElementalDamage|Elemental] Damage with [Attack|Attacks]IncreasedWeaponElementalDamagePercent T1 · LVL 1 UNIQUE (100-200)% increased Cold Damage while your Off Hand is emptyIncreasedColdDamageWhileOffhandIsEmpty LVL 1 UNIQUE (120-150)% increased [ElementalDamage|Elemental] Damage with [Attack|Attacks]IncreasedWeaponElementalDamagePercent T1 · LVL 1 UNIQUE (15-20)% chance to ShockChanceToShock T1 · LVL 1 UNIQUE (15-20)% increased Cold Damage per 1% Cold Resistance above 75%ColdDamagePerResistanceAbove75 LVL 1 UNIQUE (15-20)% increased Cold Damage per Frenzy ChargeIncreasedColdDamagePerFrenzyCharge T1 · LVL 1 UNIQUE (15-20)% increased Cold Damage per Frenzy ChargeIncreasedColdDamagePerFrenzyCharge T1 · LVL 1 UNIQUE (15-20)% increased Lightning Damage per 1% Lightning Resistance above 75%LightningDamagePerResistanceAbove75 LVL 1 UNIQUE (15-20)% increased Lightning Damage per Frenzy ChargeIncreaseLightningDamagePerFrenzyCharge LVL 1 UNIQUE (15-25)% increased [BuffMagnitude|Magnitude] of [Shock|Shock] you inflictShockEffect T1 · LVL 1 UNIQUE (15-25)% increased [Flammability] [BuffMagnitude|Magnitude]IgniteChanceIncrease T1 · LVL 1 UNIQUE (15-30)% increased [ElementalDamage|Elemental Damage]ElementalDamagePercent T2 · LVL 1 UNIQUE (20-10)% reduced [Cold] DamageColdDamagePercentage T1 · LVL 1 UNIQUE (20-25)% chance to Avoid Elemental AilmentsAvoidElementalStatusAilments T1 · LVL 1 UNIQUE (20-30)% increased Cold Damage if you have used a Fire Skill [Recently]IncreasedColdDamageIfUsedFireSkillRecently LVL 1 UNIQUE (20-30)% increased Fire Damage if you have used a Cold Skill [Recently]IncreasedFireDamageIfUsedColdSkillRecently LVL 1 UNIQUE (20-30)% increased [BuffMagnitude|Magnitude] of [Chill|Chill] you inflictChillEffect T1 · LVL 1 UNIQUE (20-30)% increased [BuffMagnitude|Magnitude] of [Chill|Chill] you inflictChillEffect T1 · LVL 1 UNIQUE (20-30)% increased [BuffMagnitude|Magnitude] of [Shock|Shock] you inflictWeaponImplicitDamageIsLightningAndShockMagnitude LVL 1 UNIQUE (20-30)% increased [BuffMagnitude|Magnitude] of [Shock|Shock] you inflictShockEffect T1 · LVL 1 UNIQUE (20-30)% increased [Cold] DamageColdDamagePercentage T1 · LVL 1 UNIQUE (20-30)% increased [ElementalDamage|Elemental Damage]ElementalDamagePercent T2 · LVL 1 UNIQUE (20-30)% increased [Fire] DamageFireDamagePercentage T1 · LVL 1 UNIQUE (20-30)% increased [Freeze|Freeze] BuildupFreezeDamageIncrease T1 · LVL 1 UNIQUE (20-30)% increased [Ignite|Ignite] [BuffMagnitude|Magnitude]IgniteEffect T1 · LVL 1 UNIQUE (20-30)% of [ElementalDamage|Elemental] damage from [HitDamage|Hits] taken as [Physical] damageElementalDamageTakenAsPhysical LVL 1 UNIQUE (20-30)% reduced [Chill|Chill] Duration on youReducedChillDurationOnSelf T1 · LVL 1 UNIQUE (20-40)% increased [BuffMagnitude|Magnitude] of [Chill|Chill] you inflictChillEffect T1 · LVL 1 UNIQUE (20-40)% increased [BuffMagnitude|Magnitude] of [Shock|Shock] you inflictShockEffect T1 · LVL 1