PATH OF EXILE 2 · MODIFIER CODEX

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UNIQUE Skills Chain +1 timesAdditionalChain T1 · LVL 1 UNIQUE Skills Chain +1 timesAdditionalChain T1 · LVL 1 UNIQUE Skills Chain +2 timesAdditionalChain T1 · LVL 1 UNIQUE Skills Cost [Divinity] instead of Mana or LifeSkillAndLifeCostsConvertedToDivinity LVL 1 UNIQUE Skills Fire 3 additional Projectiles for 4 seconds after you consume a total of 12 Steel ShardsAdditionalProjectilesAfterAmmoConsumed LVL 1 UNIQUE Skills [Chain] an additional time while at maximum [Charges|Frenzy Charges]AdditionalChainWhileAtMaxFrenzyCharges LVL 1 UNIQUE Skills [Gain] (4-6)% of damage as Extra [Lightning] damage per 50 [Ward|Runic Ward] CostDamagePerWardSpentOnSkill LVL 1 UNIQUE Skills [StatGain|Gain] 10% of Mana Cost as [StatGain|Extra] Life CostLifeCostAsManaCost T1 · LVL 1 UNIQUE Skills [StatGain|Gain] 100% of Mana Cost as [StatGain|Extra] Life CostLifeCostAsManaCost T1 · LVL 1 UNIQUE Skills deal (10-15)% more Damage for each [Warcry] [Empowered|Empowering] themMoreDamagePerWarcryExerting LVL 1 UNIQUE Skills from [Corrupted] Gems have (15-25)% increased Cost [Efficiency] during any [Flask] EffectCorruptedSkillCostEfficiencyDuringFlaskEffect LVL 70 UNIQUE Skills from [Corrupted] Gems have 50% of Mana Costs [StatConversion|Converted] to Life CostsCorruptedSkillGemLifeCostConvertedToMana LVL 1 UNIQUE Skills gain 1% of Damage as [Chaos|Chaos Damage] per 3 Life CostDamageGainedAsChaosPerCost LVL 1 UNIQUE Skills have (10-15)% chance to not remove [Charges|Charges] but still count as consuming themChargeChanceToNotConsume LVL 1 UNIQUE Skills have (5-10)% chance to not remove [ElementalInfusion|Elemental Infusions] but still count as consuming themChanceToNotConsumeInfusion LVL 1 UNIQUE Skills have (80-120)% longer [PerfectTiming|Perfect Timing] window during effectPerfectTimingWindowDuringFlaskEffect LVL 1 UNIQUE Skills have +1 to [Limit]BaseLimit LVL 30 UNIQUE Skills have -(2-1) seconds to CooldownFlatCooldownRecovery LVL 1 UNIQUE Skills have a (100-150)% longer [PerfectTiming|Perfect Timing] windowPerfectTimingWindow LVL 1 UNIQUE Skills reserve 50% less [Spirit|Spirit]HalvedSpiritReservation LVL 1 UNIQUE Skills which [Empowered|Empower] an [Attack] have (10-20)% chance to not count that [Attack]SkillsExertAttacksDoNotCountChance LVL 1 UNIQUE Skills which create Fissures have a (20-40)% chance to create an additional FissureAdditionalFissureChance T1 · LVL 1 UNIQUE Skills which create Fissures have a 50% chance to create an additional FissureAdditionalFissureChance T1 · LVL 1 UNIQUE Skills which require [Glory] generate (2-5) [Glory] every 2 secondsUniqueSkillsGainXGloryEvery2Seconds LVL 1 UNIQUE Socketed Gems Chain 1 additional timesDisplaySocketedSkillsChain LVL 1 UNIQUE Socketed Gems Cost and Reserve Life instead of ManaDisplaySocketedGemGetsBloodMagic T1 · LVL 1 UNIQUE Socketed Gems Cost and Reserve Life instead of ManaDisplaySocketedGemGetsBloodMagic T1 · LVL 1 UNIQUE Socketed Gems Cost and Reserve Life instead of ManaDisplaySocketedGemGetsBloodMagic T1 · LVL 1 UNIQUE Socketed Gems are Supported by Level 1 Added Cold DamageDisplaySupportedByAddedColdDamage T1 · LVL 1 UNIQUE Socketed Gems are Supported by Level 1 Elemental PenetrationDisplaySupportedByElementalPenetration T1 · LVL 1