PATH OF EXILE 2 · MODIFIER CODEX

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UNIQUE [Attack|Attacks] [Gain] (10-20)% of [Physical|Physical] Damage as extra [Chaos|Chaos] DamagePhysicalDamageAddedAsChaosAttacks LVL 1 UNIQUE [Attack|Attacks] [Gain] (11-15)% of Damage as Extra [Physical] DamageAttackDamageGainedAsPhysical T1 · LVL 1 UNIQUE [Attack|Attacks] [Gain] (17-21)% of Damage as Extra [Lightning|Lightning] DamageAttackDamageGainedAsLightning LVL 1 UNIQUE [Attack|Attacks] [Gain] (17-23)% of Damage as extra [Chaos|Chaos] DamageAttackDamageGainedAsChaos LVL 1 UNIQUE [Attack|Attacks] [Gain] (4-7)% of Damage as Extra [Cold|Cold] DamageAttackDamageGainedAsCold T1 · LVL 1 UNIQUE [Attack|Attacks] [Gain] (4-7)% of Damage as Extra [Fire|Fire] DamageAttackDamageGainedAsFire LVL 1 UNIQUE [Attack|Attacks] [Gain] (5-10)% of Damage as Extra [Cold|Cold] DamageDamageAddedAsColdAttacks LVL 1 UNIQUE [Attack|Attacks] [Gain] (5-10)% of Damage as Extra [Fire|Fire] DamageDamageAddedAsFireAttacks LVL 1 UNIQUE [Attack|Attacks] consume an [Charges|Endurance Charge] to [Critical|Critically Hit]ConsumeEnduranceChargeAlwaysCrit LVL 1 UNIQUE [Attack|Attacks] cost an additional 6% of your maximum ManaAttackManaCost LVL 1 UNIQUE [Attack|Attacks] deal no Physical DamageAttacksDealNoPhysicalDamage LVL 1 UNIQUE [Attack|Attacks] fire (1-2) additional ProjectilesAttackAdditionalProjectiles LVL 1 UNIQUE [Attack|Attacks] fire an additional Projectile when in Off HandAttacksExtraProjectileInOffHand LVL 1 UNIQUE [Attack|Attacks] have (20-30)% chance to cause [Bleeding|Bleeding]ChanceToBleed T1 · LVL 56 UNIQUE [Attack|Attacks] have (30-50)% chance to [Maim|Maim] on [HitDamage|Hit]GlobalMaimOnHit LVL 1 UNIQUE [Attack|Attacks] have 15% chance to cause [Bleeding|Bleeding]ChanceToBleed T2 · LVL 1 UNIQUE [Attack|Attacks] have 25% chance to cause [Bleeding|Bleeding]ChanceToBleed T2 · LVL 1 UNIQUE [Attack|Attacks] have 25% chance to cause [Bleeding|Bleeding]ChanceToBleed T2 · LVL 1 UNIQUE [Attack|Attacks] have 25% chance to inflict Bleeding when Hitting [Curse|Cursed] EnemiesAttacksCauseBleedingOnCursedEnemyHit25Percent LVL 1 UNIQUE [Attack|Attacks] have Added maximum [Lightning] Damage equal to (6-9)% of maximum ManaAttackMaxLightningDamage LVL 1 UNIQUE [Attack|Attacks] have Added minimum [Lightning] Damage equal to 1% of maximum ManaAttackMinLightningDamage LVL 1 UNIQUE [Attack|Attacks] have added [Chaos] damage equal to 3% of maximum LifeChaosDamageMaximumLife LVL 75 UNIQUE [Attack|Attacks] have added [Physical] damage equal to (0-5)% of maximum LifePhysicalDamageMaximumLife T2 · LVL 1 UNIQUE [Attack|Attacks] have added [Physical] damage equal to 3% of maximum LifePhysicalDamageMaximumLife T2 · LVL 1 UNIQUE [Attack|Attacks] have added [Physical] damage equal to 3% of maximum LifePhysicalDamageMaximumLife T1 · LVL 75 UNIQUE [Attack|Attacks] that Fire Projectiles Consume up to 1 additional Steel ShardRangedAttacksConsumeAmmo LVL 1 UNIQUE [Attack|Attacks] used by [Totem|Totems] have 5% increased [Attack] Speed per Summoned [Totem|Totem]AttacksByTotemsHaveReducedAttackSpeedPerTotem LVL 1 UNIQUE [Attack|Attacks] with this Weapon Penetrate 30% Elemental ResistancesLocalElementalPenetration LVL 1 UNIQUE [Attack|Attacks] with this Weapon [Maim|Maim] on hitLocalMaimOnHit LVL 1 UNIQUE [Attack|Attacks] with this Weapon deal 80 to 120 added Chaos Damage against Enemies affected by at least 5 PoisonsAddedChaosDamageVsEnemiesWith5Poisons LVL 1