PATH OF EXILE 2 · MODIFIER CODEX

Find the rules behind the item.

Search affixes by wording, type, item level, domain, or tag. Source values stay separate from PoExplorer explanations.

1111matching source records · 30 per page
UNIQUE 25% chance to cause [Bleeding|Bleeding] on [HitDamage|Hit]CausesBleeding25PercentChance T1 · LVL 1 UNIQUE 25% chance to cause [Bleeding|Bleeding] on [HitDamage|Hit]CausesBleeding25PercentChance T1 · LVL 1 UNIQUE 25% chance to cause [Bleeding|Bleeding] on [HitDamage|Hit]CausesBleedingChance T1 · LVL 1 UNIQUE 25% chance to cause [Bleeding|Bleeding] on [HitDamage|Hit]CausesBleeding25PercentChance T1 · LVL 1 UNIQUE 25% chance to cause [Bleeding|Bleeding] on [HitDamage|Hit]CausesBleedingChance T1 · LVL 1 UNIQUE 25% increased Global Physical Damage with Weapons per Red SocketPhysicalDamgePerRedSocket LVL 1 UNIQUE 25% increased Movement Skill Mana CostIncreasedCostOfMovementSkills LVL 1 UNIQUE 25% increased [Attack] SpeedIncreasedAttackSpeed T2 · LVL 1 UNIQUE 25% increased [Attack] Speed when on [LowLife|Low Life]IncreasedAttackSpeedWhenOnLowLife T1 · LVL 1 UNIQUE 25% increased [Attack] Speed when on [LowLife|Low Life]IncreasedAttackSpeedWhenOnLowLife T1 · LVL 1 UNIQUE 25% increased [Attack] Speed while on Full ManaIncreasedAttackSpeedFullMana LVL 1 UNIQUE 25% increased [Melee] [Strike] Range with this weaponLocalWeaponRangeIncrease T1 · LVL 1 UNIQUE 25% reduced Bleeding DurationBleedDuration T1 · LVL 1 UNIQUE 30% chance to cause [Bleeding|Bleeding] on [HitDamage|Hit]LocalChanceToBleed T1 · LVL 1 UNIQUE 30% chance to cause [Bleeding|Bleeding] on [HitDamage|Hit]LocalChanceToBleed T1 · LVL 1 UNIQUE 30% increased Attack, Cast and Movement Speed while you do not have [IronReflexes|Iron Reflexes]AttackCastMovementSpeedWhileYouDoNotHaveIronReflexes LVL 1 UNIQUE 30% increased Elemental Damage with [Attack] Skills during any [Flask] EffectIncreasedWeaponElementalDamageDuringFlask T1 · LVL 1 UNIQUE 30% increased [Attack] Damage against Bleeding EnemiesAttackDamageAgainstBleeding T1 · LVL 1 UNIQUE 30% increased [Attack] Speed when on Full LifeAttackSpeedOnFullLife T1 · LVL 1 UNIQUE 30% increased [Attack] Speed when on [LowLife|Low Life]IncreasedAttackSpeedWhenOnLowLife T1 · LVL 1 UNIQUE 30% increased [Melee] Damage against Bleeding EnemiesMeleeDamageAgainstBleeding T1 · LVL 1 UNIQUE 30% more Damage with Arrow Hits at Close Range while you have [IronReflexes|Iron Reflexes]ArborixMoreDamageAtCloseRange LVL 1 UNIQUE 30% reduced Reload SpeedLocalReloadSpeed T2 · LVL 1 UNIQUE 35% increased [Attack] Speed with SwordsSwordAttackSpeed LVL 80 UNIQUE 35% reduced [Attack] SpeedLocalIncreasedAttackSpeed T2 · LVL 1 UNIQUE 4% increased [Melee] Damage per Endurance ChargeIncreasedDamagePerEnduranceCharge LVL 1 UNIQUE 4% reduced [Attack] and Cast Speed per Frenzy ChargeAttackAndCastSpeedPerFrenzyCharge LVL 1 UNIQUE 40% increased Physical [Attack] Damage while Dual WieldingDualWieldingPhysicalDamage LVL 1 UNIQUE 40% increased [Attack] Damage against Bleeding EnemiesAttackDamageAgainstBleeding T1 · LVL 1 UNIQUE 5% chance to [Blind] Enemies on [HitDamage|Hit] with [Attack|Attacks]AttacksBlindOnHitChance T1 · LVL 1