PATH OF EXILE 2 · MODIFIER CODEX

Find the rules behind the item.

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1111matching source records · 30 per page
UNIQUE Adds (12-16) to (22-25) [Cold|Cold] DamageLocalColdDamage T1 · LVL 1 UNIQUE Adds (13-15) to (22-25) [Physical|Physical] DamageLocalPhysicalDamage T1 · LVL 1 UNIQUE Adds (13-17) to (22-28) [Physical|Physical] DamageLocalPhysicalDamage T1 · LVL 1 UNIQUE Adds (13-18) to (24-29) [Cold|Cold] DamageLocalColdDamage T1 · LVL 1 UNIQUE Adds (13-19) to (20-30) [Chaos] Damage to [Attack|Attacks]ChaosDamage T1 · LVL 1 UNIQUE Adds (13-19) to (23-29) Chaos Damage to [Attack|Attacks] while you have a Bestial MinionAddedChaosDamageToAttacksBeastialMinion LVL 1 UNIQUE Adds (13-20) to (21-31) [Cold] damage to [Attack|Attacks]ColdDamage T1 · LVL 1 UNIQUE Adds (14-18) to (30-36) [Physical|Physical] DamageLocalPhysicalDamage T1 · LVL 1 UNIQUE Adds (14-21) to (25-37) [Physical|Physical] DamageLocalPhysicalDamage T1 · LVL 1 UNIQUE Adds (14-26) to (27-32) [Physical|Physical] DamageLocalPhysicalDamage T1 · LVL 1 UNIQUE Adds (15-21) to (26-32) [Fire|Fire] DamageLocalFireDamage T1 · LVL 1 UNIQUE Adds (15-25) to (40-50) Cold Damage to Spells and [Attack|Attacks]AddedColdDamageToSpellsAndAttacks T1 · LVL 1 UNIQUE Adds (150-200) to (350-400) [Cold|Cold] DamageLocalColdDamage T1 · LVL 1 UNIQUE Adds (150-225) to (525-600) Lightning Damage to Unarmed [Melee] HitsAddedLightningDamageWhileUnarmed T1 · LVL 1 UNIQUE Adds (16-20) to (23-27) [Physical|Physical] DamageLocalPhysicalDamage T1 · LVL 1 UNIQUE Adds (16-20) to (23-27) [Physical|Physical] DamageLocalPhysicalDamage T1 · LVL 1 UNIQUE Adds (167-201) to (267-333) [Chaos] damageLocalChaosDamage T4 · LVL 1 UNIQUE Adds (18-22) to (24-28) [Physical|Physical] DamageLocalPhysicalDamage T1 · LVL 1 UNIQUE Adds (19-23) to (31-37) [Chaos] Damage to [Attack|Attacks]ChaosDamage T1 · LVL 1 UNIQUE Adds (2-3) to (5-6) [Physical|Physical] Damage to [Attack|Attacks]PhysicalDamage T2 · LVL 1 UNIQUE Adds (2-3) to (6-8) [Physical|Physical] DamageLocalPhysicalDamage T1 · LVL 1 UNIQUE Adds (20-28) to (34-42) [Physical|Physical] Damage to [Attack|Attacks]PhysicalDamage T2 · LVL 1 UNIQUE Adds (21-26) to (25-31) [Physical|Physical] DamageLocalPhysicalDamage T1 · LVL 1 UNIQUE Adds (23-30) to (35-55) [Physical|Physical] DamageLocalPhysicalDamage T1 · LVL 1 UNIQUE Adds (23-33) to (45-60) [Chaos] damageLocalChaosDamage T3 · LVL 30 UNIQUE Adds (24-31) to (36-46) [Cold|Cold] DamageLocalColdDamage T1 · LVL 1 UNIQUE Adds (25-32) to (40-50) [Fire|Fire] DamageLocalFireDamage T1 · LVL 1 UNIQUE Adds (25-35) to (40-50) [Physical|Physical] DamageLocalPhysicalDamage T1 · LVL 1 UNIQUE Adds (25-36) to (44-55) [Chaos] damageLocalChaosDamage T4 · LVL 1 UNIQUE Adds (255-285) to (300-330) [Cold|Cold] Damage in Off HandOffHandAddedColdDamage LVL 1