Find the rules behind the item.
Search affixes by wording, type, item level, domain, or tag. Source values stay separate from PoExplorer explanations.
1111matching source records · 30 per page
UNIQUE
Adds (12-16) to (22-25) [Cold|Cold] DamageLocalColdDamage
T1 · LVL 1
UNIQUE
Adds (13-15) to (22-25) [Physical|Physical] DamageLocalPhysicalDamage
T1 · LVL 1
UNIQUE
Adds (13-17) to (22-28) [Physical|Physical] DamageLocalPhysicalDamage
T1 · LVL 1
UNIQUE
Adds (13-18) to (24-29) [Cold|Cold] DamageLocalColdDamage
T1 · LVL 1
UNIQUE
Adds (13-19) to (20-30) [Chaos] Damage to [Attack|Attacks]ChaosDamage
T1 · LVL 1
UNIQUE
Adds (13-19) to (23-29) Chaos Damage to [Attack|Attacks] while you have a Bestial MinionAddedChaosDamageToAttacksBeastialMinion
LVL 1
UNIQUE
Adds (13-20) to (21-31) [Cold] damage to [Attack|Attacks]ColdDamage
T1 · LVL 1
UNIQUE
Adds (14-18) to (30-36) [Physical|Physical] DamageLocalPhysicalDamage
T1 · LVL 1
UNIQUE
Adds (14-21) to (25-37) [Physical|Physical] DamageLocalPhysicalDamage
T1 · LVL 1
UNIQUE
Adds (14-26) to (27-32) [Physical|Physical] DamageLocalPhysicalDamage
T1 · LVL 1
UNIQUE
Adds (15-21) to (26-32) [Fire|Fire] DamageLocalFireDamage
T1 · LVL 1
UNIQUE
Adds (15-25) to (40-50) Cold Damage to Spells and [Attack|Attacks]AddedColdDamageToSpellsAndAttacks
T1 · LVL 1
UNIQUE
Adds (150-200) to (350-400) [Cold|Cold] DamageLocalColdDamage
T1 · LVL 1
UNIQUE
Adds (150-225) to (525-600) Lightning Damage to Unarmed [Melee] HitsAddedLightningDamageWhileUnarmed
T1 · LVL 1
UNIQUE
Adds (16-20) to (23-27) [Physical|Physical] DamageLocalPhysicalDamage
T1 · LVL 1
UNIQUE
Adds (16-20) to (23-27) [Physical|Physical] DamageLocalPhysicalDamage
T1 · LVL 1
UNIQUE
Adds (167-201) to (267-333) [Chaos] damageLocalChaosDamage
T4 · LVL 1
UNIQUE
Adds (18-22) to (24-28) [Physical|Physical] DamageLocalPhysicalDamage
T1 · LVL 1
UNIQUE
Adds (19-23) to (31-37) [Chaos] Damage to [Attack|Attacks]ChaosDamage
T1 · LVL 1
UNIQUE
Adds (2-3) to (5-6) [Physical|Physical] Damage to [Attack|Attacks]PhysicalDamage
T2 · LVL 1
UNIQUE
Adds (2-3) to (6-8) [Physical|Physical] DamageLocalPhysicalDamage
T1 · LVL 1
UNIQUE
Adds (20-28) to (34-42) [Physical|Physical] Damage to [Attack|Attacks]PhysicalDamage
T2 · LVL 1
UNIQUE
Adds (21-26) to (25-31) [Physical|Physical] DamageLocalPhysicalDamage
T1 · LVL 1
UNIQUE
Adds (23-30) to (35-55) [Physical|Physical] DamageLocalPhysicalDamage
T1 · LVL 1
UNIQUE
Adds (23-33) to (45-60) [Chaos] damageLocalChaosDamage
T3 · LVL 30
UNIQUE
Adds (24-31) to (36-46) [Cold|Cold] DamageLocalColdDamage
T1 · LVL 1
UNIQUE
Adds (25-32) to (40-50) [Fire|Fire] DamageLocalFireDamage
T1 · LVL 1
UNIQUE
Adds (25-35) to (40-50) [Physical|Physical] DamageLocalPhysicalDamage
T1 · LVL 1
UNIQUE
Adds (25-36) to (44-55) [Chaos] damageLocalChaosDamage
T4 · LVL 1
UNIQUE
Adds (255-285) to (300-330) [Cold|Cold] Damage in Off HandOffHandAddedColdDamage
LVL 1