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1489matching source records · 30 per page
UNIQUE
(25-40)% increased Damage with [HitDamage|Hits] against [Blind|Blinded] EnemiesDamageOnBlindedEnemies
T2 · LVL 1
UNIQUE
(25-40)% increased Damage with [HitDamage|Hits] against [Ignite|Ignited] EnemiesIncreasedDamageToIgnitedTargets
LVL 1
UNIQUE
(25-40)% increased [Attack] Damage against Bleeding EnemiesAttackDamageAgainstBleeding
T1 · LVL 1
UNIQUE
(25-40)% increased [Melee] DamageMeleeDamage
T2 · LVL 1
UNIQUE
(25-50)% increased Damage while [Leech|Leeching]IncreasedDamageWhileLeechingLife
T1 · LVL 1
UNIQUE
(250-300)% increased Global DamageAllDamageOnWeapon
T1 · LVL 1
UNIQUE
(250-300)% increased [Physical] DamageLocalPhysicalDamagePercent
T2 · LVL 1
UNIQUE
(250-300)% increased [Physical] DamageLocalPhysicalDamagePercent
T1 · LVL 65
UNIQUE
(250-350)% increased [Physical] DamageLocalPhysicalDamagePercent
T2 · LVL 1
UNIQUE
(26-40)% increased [Ignite|Ignite] [BuffMagnitude|Magnitude]IgniteEffect
T1 · LVL 1
UNIQUE
(3-5) to (6-10) [Physical|Physical] [Thorns|Thorns] damageThornsPhysicalDamage
T1 · LVL 1
UNIQUE
(3-5)% increased [Attack] damage per [Power] of targetIncreasedAttackDamagePerTargetPower
LVL 1
UNIQUE
(30-35)% increased [Chaos] DamageIncreasedChaosDamage
T3 · LVL 1
UNIQUE
(30-40)% increased Cold Damage with [Attack] SkillsColdWeaponDamage
LVL 1
UNIQUE
(30-40)% increased DamageAllDamage
T2 · LVL 1
UNIQUE
(30-40)% increased [ElementalDamage|Elemental Damage]ElementalDamagePercent
T2 · LVL 1
UNIQUE
(30-40)% increased [Ignite|Ignite] [BuffMagnitude|Magnitude]IgniteEffect
T1 · LVL 1
UNIQUE
(30-40)% increased [Melee] DamageMeleeDamage
T2 · LVL 1
UNIQUE
(30-40)% increased [Trap] DamageTrapDamage
T1 · LVL 1
UNIQUE
(30-40)% more maximum [Physical] [Attack] DamageRyuslathaMaximumDamageModifier
LVL 1
UNIQUE
(30-50)% increased DamageAllDamage
T2 · LVL 1
UNIQUE
(30-50)% increased [CriticalDamageBonus|Critical Damage Bonus]CriticalStrikeMultiplier
T1 · LVL 1
UNIQUE
(30-50)% increased [ElementalDamage|Elemental Damage]ElementalDamagePercent
T2 · LVL 1
UNIQUE
(30-50)% increased [Ignite|Ignite] [BuffMagnitude|Magnitude]IgniteEffect
T1 · LVL 1
UNIQUE
(30-60)% increased [Melee] Damage if you've dealt a [Projectile] [Attack] [HitDamage|Hit] in the past eight secondsMeleeDamageIfProjectileHitRecently
LVL 1
UNIQUE
(30-60)% increased [Projectile] Damage if you've dealt a [Melee] [HitDamage|Hit] in the past eight secondsProjectileDamageIfMeleeHitRecently
LVL 1
UNIQUE
(300-350)% increased [Physical] DamageLocalPhysicalDamagePercent
T2 · LVL 1
UNIQUE
(300-400)% increased [Physical] DamageLocalPhysicalDamagePercent
T2 · LVL 1
UNIQUE
(300-400)% increased [Physical] DamageLocalPhysicalDamagePercent
T2 · LVL 1
UNIQUE
(4-5) to (8-10) [Physical|Physical] [Thorns|Thorns] damageThornsPhysicalDamage
T1 · LVL 1