PATH OF EXILE 2 · MODIFIER CODEX

Find the rules behind the item.

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151matching source records · 30 per page
UNIQUE +(15-25)% to [Block|Block] Chance while holding a [Focus|Focus]BlockPercentWithFocus LVL 1 UNIQUE +(20-25)% Chance to BlockIncreasedShieldBlockPercentage T1 · LVL 1 UNIQUE +(3-4)% Chance to BlockIncreasedShieldBlockPercentage T1 · LVL 1 UNIQUE +(3-5)% Chance to BlockIncreasedShieldBlockPercentage T1 · LVL 1 UNIQUE +(3-5)% Chance to BlockIncreasedShieldBlockPercentage T1 · LVL 1 UNIQUE +(3-6)% Chance to BlockIncreasedShieldBlockPercentage T1 · LVL 1 UNIQUE +(4-5)% to maximum [Block] chanceMaximumBlockChance T1 · LVL 1 UNIQUE +(5-10)% to maximum [Block] chanceMaximumBlockChance T1 · LVL 1 UNIQUE +(6-10)% Chance to BlockIncreasedShieldBlockPercentage T1 · LVL 1 UNIQUE +(8-12)% Chance to BlockIncreasedShieldBlockPercentage T1 · LVL 1 UNIQUE +(8-12)% Chance to Block [Attack] Damage while Dual WieldingBlockWhileDualWielding T1 · LVL 1 UNIQUE +(9-13)% Chance to BlockIncreasedShieldBlockPercentage T1 · LVL 1 UNIQUE +1% Chance to Block [Attack] Damage per Endurance ChargeBlockChancePerEnduranceCharge LVL 1 UNIQUE +1% Chance to Block [Attack] Damage per Frenzy ChargeBlockChancePerFrenzyCharge LVL 1 UNIQUE +1% Chance to [Block|Block] [Attack] Damage per [Charges|Power Charge]BlockChancePerPowerCharge LVL 1 UNIQUE +10% Chance to BlockIncreasedShieldBlockPercentage T1 · LVL 1 UNIQUE +10% Chance to Block [Attack] Damage while Dual WieldingBlockWhileDualWielding T1 · LVL 1 UNIQUE +10% Chance to Block [Attack] Damage while holding a ShieldGlobalShieldBlockChanceIncrease LVL 1 UNIQUE +10% Chance to Block [Attack] Damage while not [Curse|Cursed]AdditionalBlockWhileNotCursed LVL 1 UNIQUE +10% to [Block] chanceBlockPercent T1 · LVL 1 UNIQUE +12% Chance to Block [Attack] Damage while Dual WieldingBlockWhileDualWielding T1 · LVL 1 UNIQUE +12% to [Block] chanceBlockPercent T1 · LVL 1 UNIQUE +15% to [Block] chanceBlockPercent T1 · LVL 1 UNIQUE +18% Chance to Block [Attack] Damage while Dual WieldingBlockWhileDualWielding T1 · LVL 1 UNIQUE +25% chance to Block Projectile [Attack] DamageBlockVsProjectiles LVL 1 UNIQUE +25% to [Block] chanceAdditionalBlock T1 · LVL 1 UNIQUE +3% Chance to BlockIncreasedShieldBlockPercentage T1 · LVL 1 UNIQUE +3% to maximum [Block] chanceMaximumBlockChance T1 · LVL 1 UNIQUE +5% Chance to BlockIncreasedShieldBlockPercentage T1 · LVL 1 UNIQUE +5% Chance to BlockIncreasedShieldBlockPercentage T1 · LVL 1