PATH OF EXILE 2 · MODIFIER CODEX

Find the rules behind the item.

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1111matching source records · 30 per page
UNIQUE Adds 1 to (193-207) [Lightning|Lightning] DamageLocalLightningDamage T1 · LVL 1 UNIQUE Adds 1 to (20-30) [Lightning] damage to [Attack|Attacks]LightningDamage T1 · LVL 40 UNIQUE Adds 1 to (200-300) [Lightning|Lightning] DamageLocalLightningDamage T1 · LVL 1 UNIQUE Adds 1 to (30-50) [Lightning] damage to [Attack|Attacks]LightningDamage T2 · LVL 1 UNIQUE Adds 1 to (30-50) [Lightning] damage to [Attack|Attacks]LightningDamage T2 · LVL 1 UNIQUE Adds 1 to (300-500) [Lightning|Lightning] DamageLocalLightningDamage T1 · LVL 1 UNIQUE Adds 1 to (40-45) [Lightning|Lightning] DamageLocalLightningDamage T1 · LVL 1 UNIQUE Adds 1 to (43-67) [Lightning|Lightning] DamageLocalLightningDamage T1 · LVL 1 UNIQUE Adds 1 to (50-55) [Lightning|Lightning] DamageLocalLightningDamage T1 · LVL 1 UNIQUE Adds 1 to (60-100) [Lightning] damage to [Attack|Attacks]LightningDamage T2 · LVL 1 UNIQUE Adds 1 to (60-80) [Lightning|Lightning] DamageLocalLightningDamage T1 · LVL 1 UNIQUE Adds 1 to (77-111) Lightning Damage to Unarmed [Melee] HitsAddedLightningDamageWhileUnarmed T1 · LVL 1 UNIQUE Adds 1 to (80-120) [Lightning|Lightning] DamageLocalLightningDamage T1 · LVL 1 UNIQUE Adds 1 to 10 Lightning Damage to [Attack|Attacks] per 20 [Intelligence]LightningDamageToAttacksPerIntelligence LVL 1 UNIQUE Adds 1 to 10 Lightning Damage to [Attack|Attacks] with this Weapon per 10 [Intelligence]AddedLightningDamagePerIntelligence T1 · LVL 1 UNIQUE Adds 1 to 3 Physical Damage to [Attack|Attacks] per 25 [Dexterity]AddedDamagePerDexterity LVL 1 UNIQUE Adds 1 to 3 [Physical|Physical] Damage to [Attack|Attacks]PhysicalDamage T2 · LVL 1 UNIQUE Adds 1 to 4 [Physical|Physical] Damage to [Attack|Attacks]PhysicalDamage T2 · LVL 1 UNIQUE Adds 1 to 5 Lightning Damage to [Attack|Attacks] with this Weapon per 10 [Intelligence]AddedLightningDamagePerIntelligence T1 · LVL 1 UNIQUE Adds 1 to 59 [Chaos] damageLocalChaosDamage T4 · LVL 1 UNIQUE Adds 250 to 300 Cold Damage to CounterattacksCounterAttacksAddedColdDamage LVL 1 UNIQUE Adds 3 to 5 [Fire] damage to [Attack|Attacks]FireDamage T1 · LVL 11 UNIQUE Adds 44 to 66 [Cold] Damage to Unarmed [Melee] HitsAddedColdDamageWhileUnarmed LVL 1 UNIQUE Adds 6 to 8 Cold Damage to [Attack|Attacks] per 20 [Dexterity]AddedColdDamagePer20Dexterity LVL 1 UNIQUE All Attacks count as [Empowered|Empowered Attacks]AttacksCountAsExerted LVL 1 UNIQUE All [Attack] Damage Chills when you StunChillOnAttackStun LVL 1 UNIQUE Always [Poison] on [HitDamage|Hit] with this weaponLocalChanceToPoisonOnHit T1 · LVL 1 UNIQUE Arrows Pierce all TargetsArrowsAlwaysPierce LVL 1 UNIQUE Arrows Pierce all Targets after ChainingArrowsAlwaysCritAfterPiercing LVL 1 UNIQUE Arrows [Fork]ArrowsFork T2 · LVL 1