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1489matching source records · 30 per page
UNIQUE
1% increased Cold Damage per 1% Chance to Block [Attack] DamageIncreasedColdDamagePerBlockChance
LVL 74
UNIQUE
1% increased Damage per 15 [Dexterity]DamagePer15Dexterity
T2 · LVL 1
UNIQUE
1% increased Damage per 15 [Dexterity]DamagePer15Dexterity
T1 · LVL 72
UNIQUE
1% increased Damage per 5 of your lowest [Attributes|Attribute]IncreasedDamagePerLowestAttribute
LVL 85
UNIQUE
1% increased Elemental Damage per LevelChaosDamagePerLevel
LVL 1
UNIQUE
1% increased Fire Damage per 20 [Strength]FireDamagePerStrength
LVL 1
UNIQUE
1% increased Projectile [Attack] Damage per 200 Accuracy RatingIncreaseProjectileAttackDamagePerAccuracy
LVL 1
UNIQUE
1% increased Spell Damage per LevelSpellDamageIncreasedPerLevel
LVL 1
UNIQUE
1% increased [Attack] Damage per 200 of the lowest of [Armour] and [Evasion] RatingAttackDamagePerLowestArmourOrEvasion
LVL 98
UNIQUE
1% increased [Attack] Damage per 450 [Evasion] RatingEvasionRatingIncreasesWeaponDamage
LVL 1
UNIQUE
1% increased [Attack] Damage per LevelAttackDamageIncreasedPerLevel
LVL 1
UNIQUE
1% increased [Lightning] Damage per 10 [Intelligence]IncreasedLightningDamagePer10Intelligence
LVL 1
UNIQUE
1% more [UnarmedDamage|Unarmed Damage] per 5 [Strength]FacebreakerPhysicalUnarmedDamage
LVL 1
UNIQUE
1% of [Physical] Damage [Conversion|Converted] to [Chaos] Damage per LevelPhysicalDamageConvertToChaosPerLevel
LVL 1
UNIQUE
10% increased Area DamageAreaDamage
T1 · LVL 1
UNIQUE
10% increased DamageAllDamage
T2 · LVL 1
UNIQUE
10% increased DamageAllDamage
T2 · LVL 1
UNIQUE
10% increased Monster DamageMapMonsterDamage
T1 · LVL 1
UNIQUE
10% increased Physical Damage per Endurance ChargeIncreasedPhysicalDamagePerEnduranceCharge
T1 · LVL 1
UNIQUE
10% increased [ElementalDamage|Elemental Damage]ElementalDamagePercent
T2 · LVL 1
UNIQUE
100% chance to [Poison] on [HitDamage|Hit] with [Spell] DamageChanceToPoisonWithSpells
LVL 1
UNIQUE
100% increased Burning Damage if you've Ignited an Enemy [Recently]IncreasedBurningDamageIfYouHaveIgnitedRecently
LVL 1
UNIQUE
100% increased Claw Physical Damage when on [LowLife|Low Life]IncreasedClawDamageOnLowLife
LVL 1
UNIQUE
100% increased Damage with Unarmed [Attack|Attacks] against Bleeding EnemiesUnarmedDamageVsBleedingEnemies
LVL 1
UNIQUE
100% increased Damage with [HitDamage|Hits] against [Hinder|Hindered] EnemiesDamageAgainstNearEnemies
T1 · LVL 1
UNIQUE
100% increased Global Physical Damage while FrozenPhysicalDamageWhileFrozen
LVL 1
UNIQUE
100% increased [Attack] DamageAttackDamage
LVL 1
UNIQUE
100% increased [ElementalDamage|Elemental Damage]ElementalDamagePercent
T2 · LVL 1
UNIQUE
100% increased [Fire] DamageFireDamagePercentage
T1 · LVL 1
UNIQUE
100% increased [Ignite|Ignite] [BuffMagnitude|Magnitude]IgniteEffect
T1 · LVL 1