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1435matching source records · 30 per page
UNIQUE
-(40-30)% to [Resistances|Lightning Resistance]LightningResistance
T3 · LVL 1
UNIQUE
-(5-1)% to all [MaximumResistances|Maximum Elemental Resistances]MaximumElementalResistance
T1 · LVL 1
UNIQUE
-10% to [Resistances|Cold Resistance]ColdResistance
T2 · LVL 1
UNIQUE
-10% to [Resistances|Fire Resistance]FireResistance
T2 · LVL 1
UNIQUE
-10% to [Resistances|Fire Resistance]FireResistance
T2 · LVL 1
UNIQUE
-10% to all [ElementalDamage|Elemental] [Resistances]AllResistances
T3 · LVL 1
UNIQUE
-10% to all [ElementalDamage|Elemental] [Resistances] per [Charges|Power Charge]ElementalResistancesPerPowerCharge
LVL 82
UNIQUE
-15% to [Resistances|Cold Resistance]ColdResistance
T2 · LVL 1
UNIQUE
-20% to all [ElementalDamage|Elemental] [Resistances]AllResistances
T3 · LVL 1
UNIQUE
-30% to all [ElementalDamage|Elemental] [Resistances]AllResistances
T3 · LVL 1
UNIQUE
1% increased Cold Damage per 1% Chance to Block [Attack] DamageIncreasedColdDamagePerBlockChance
LVL 74
UNIQUE
1% increased Elemental Damage per LevelChaosDamagePerLevel
LVL 1
UNIQUE
1% increased Fire Damage per 20 [Strength]FireDamagePerStrength
LVL 1
UNIQUE
1% increased [Lightning] Damage per 10 [Intelligence]IncreasedLightningDamagePer10Intelligence
LVL 1
UNIQUE
1% reduced Elemental Damage taken from Hits per Endurance ChargeReducedElementalDamageTakenHitsPerEnduranceCharge
LVL 1
UNIQUE
10% chance to FreezeChanceToFreeze
T1 · LVL 1
UNIQUE
10% chance to FreezeChanceToFreeze
T1 · LVL 1
UNIQUE
10% chance to FreezeChanceToFreeze
T1 · LVL 1
UNIQUE
10% chance to ShockChanceToShock
T1 · LVL 1
UNIQUE
10% chance to ShockChanceToShock
T1 · LVL 1
UNIQUE
10% increased Fire Damage takenFireDamageTaken
T1 · LVL 1
UNIQUE
10% increased [ElementalDamage|Elemental Damage]ElementalDamagePercent
T2 · LVL 1
UNIQUE
10% of [Fire] Damage from [HitDamage|Hits] taken as [Physical] DamageFireDamageTakenAsPhysicalNegate
LVL 1
UNIQUE
100% chance to Avoid being Ignited while on [LowLife|Low Life]AvoidIgniteOnLowLife
LVL 1
UNIQUE
100% chance to Avoid being [Chill|Chilled] during [Onslaught]CannotBeChilledDuringOnslaught
LVL 1
UNIQUE
100% increased Burning Damage if you've Ignited an Enemy [Recently]IncreasedBurningDamageIfYouHaveIgnitedRecently
LVL 1
UNIQUE
100% increased Chill Duration on Enemies when in Off HandOffHandChillDuration
LVL 1
UNIQUE
100% increased Duration of Lightning AilmentsLightningAilmentDuration
T1 · LVL 1
UNIQUE
100% increased Duration of Lightning AilmentsLightningAilmentDuration
T1 · LVL 1
UNIQUE
100% increased Effect of Lightning AilmentsLightningAilmentEffect
T1 · LVL 1