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1435matching source records · 30 per page
UNIQUE
30% increased [Fire] DamageFireDamagePercentage
T1 · LVL 1
UNIQUE
30% increased [Freeze|Freeze] BuildupFreezeDamageIncrease
T1 · LVL 1
UNIQUE
30% of Fire Damage Converted to Chaos DamageConvertFireToChaos
T1 · LVL 1
UNIQUE
30% of Lightning Damage is taken from Mana before LifePercentLightningDamageTakenFromManaBeforeLife
LVL 1
UNIQUE
30% of [Physical] Damage [Conversion|Converted] to [Lightning] DamageConvertPhysicalToLightning
T1 · LVL 1
UNIQUE
30% of [Physical|Physical] Damage [Conversion|Converted] to [Fire|Fire] DamageConvertPhysicalToFire
T1 · LVL 1
UNIQUE
33% increased Ignite Duration on EnemiesIgniteDuration
T1 · LVL 1
UNIQUE
4% increased Elemental Damage per 10 DevotionElementalDamagePerDevotion
LVL 1
UNIQUE
4% reduced Elemental Ailment Duration on you per 10 DevotionElementalAilmentSelfDurationPerDevotion
LVL 1
UNIQUE
40% increased Lightning Damage takenIncreasedLightningDamageTaken
LVL 1
UNIQUE
40% of [Cold] Damage [Conversion|Converted] to [Fire] DamageConvertColdToFire
LVL 1
UNIQUE
40% of [Lightning] Damage [Conversion|Converted] to [Cold] DamageConvertLightningToCold
T1 · LVL 25
UNIQUE
5% chance to FreezeChanceToFreeze
T1 · LVL 1
UNIQUE
50% chance to Avoid being [Chill|Chilled]ChanceToAvoidFreezeAndChill
T1 · LVL 1
UNIQUE
50% chance to Avoid being [Chill|Chilled]ChanceToAvoidFreezeAndChill
T1 · LVL 1
UNIQUE
50% chance to ShockChanceToShock
T1 · LVL 1
UNIQUE
50% increased Duration of Elemental [Ailments] on EnemiesElementalStatusAilmentDuration
T1 · LVL 1
UNIQUE
50% increased Elemental Ailment Duration on youSelfStatusAilmentDuration
T1 · LVL 1
UNIQUE
50% increased Elemental Ailment Duration on youSelfStatusAilmentDuration
T1 · LVL 1
UNIQUE
50% increased [Flammability] [BuffMagnitude|Magnitude]IgniteChanceIncrease
T1 · LVL 1
UNIQUE
50% increased [Lightning] DamageCriticalStrikesDealIncreasedLightningDamage
T1 · LVL 87
UNIQUE
50% of [Physical] Damage [Conversion|Converted] to [Cold] DamageConvertPhysicalToCold
T1 · LVL 1
UNIQUE
50% of [Physical] Damage [Conversion|Converted] to [Lightning] DamageConvertPhysicalToLightning
T1 · LVL 1
UNIQUE
50% of [Physical] Damage [Conversion|Converted] to [Lightning] DamageConvertPhysicalToLightning
T1 · LVL 1
UNIQUE
50% of [Physical] Damage [Conversion|Converted] to [Lightning] DamageConvertPhysicalToLightning
T1 · LVL 1
UNIQUE
50% of [Physical] damage from [HitDamage|Hits] taken as [Lightning] damagePhysicalDamageTakenAsLightningPercent
T1 · LVL 1
UNIQUE
50% of [Physical|Physical] Damage [Conversion|Converted] to [Fire|Fire] DamageConvertPhysicalToFire
T1 · LVL 1
UNIQUE
50% of [Physical|Physical] Damage [Conversion|Converted] to [Fire|Fire] DamageConvertPhysicalToFire
T1 · LVL 1
UNIQUE
500% increased Ignite Duration on EnemiesIgniteDuration
T1 · LVL 1
UNIQUE
8% chance to FreezeChanceToFreeze
T1 · LVL 1