PATH OF EXILE 2 · MODIFIER CODEX

Find the rules behind the item.

Search affixes by wording, type, item level, domain, or tag. Source values stay separate from PoExplorer explanations.

1435matching source records · 30 per page
UNIQUE Adds 1 to (80-120) [Lightning|Lightning] DamageLocalLightningDamage T1 · LVL 1 UNIQUE Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed [Recently]AddedLightningDamagePerShockedEnemyKilled LVL 1 UNIQUE Adds 1 to 10 Lightning Damage to [Attack|Attacks] per 20 [Intelligence]LightningDamageToAttacksPerIntelligence LVL 1 UNIQUE Adds 1 to 10 Lightning Damage to [Attack|Attacks] with this Weapon per 10 [Intelligence]AddedLightningDamagePerIntelligence T1 · LVL 1 UNIQUE Adds 1 to 5 Lightning Damage to [Attack|Attacks] with this Weapon per 10 [Intelligence]AddedLightningDamagePerIntelligence T1 · LVL 1 UNIQUE Adds 10 to 20 Cold Damage to Spells per Power ChargeAddedColdDamagePerPowerCharge T1 · LVL 1 UNIQUE Adds 100 to 100 Cold Damage to SpellsSpellAddedColdDamage T1 · LVL 1 UNIQUE Adds 100 to 100 Fire Damage to SpellsSpellAddedFireDamage T1 · LVL 1 UNIQUE Adds 100 to 100 Lightning Damage to SpellsSpellAddedLightningDamage T1 · LVL 1 UNIQUE Adds 15 to 25 Fire Damage to [Attack|Attacks] against Ignited EnemiesAddedFireDamageVsIgnitedEnemies LVL 1 UNIQUE Adds 250 to 300 Cold Damage to CounterattacksCounterAttacksAddedColdDamage LVL 1 UNIQUE Adds 3 to 5 [Fire] damage to [Attack|Attacks]FireDamage T1 · LVL 11 UNIQUE Adds 3 to 9 Lightning Damage to Spells per Power ChargeAddedLightningDamagePerPowerCharge LVL 1 UNIQUE Adds 44 to 66 [Cold] Damage to Unarmed [Melee] HitsAddedColdDamageWhileUnarmed LVL 1 UNIQUE Adds 50 to 70 Cold Damage to Spells per Power ChargeAddedColdDamagePerPowerCharge T1 · LVL 1 UNIQUE Adds 6 to 8 Cold Damage to [Attack|Attacks] per 20 [Dexterity]AddedColdDamagePer20Dexterity LVL 1 UNIQUE All [Attack] Damage Chills when you StunChillOnAttackStun LVL 1 UNIQUE All [ElementalDamage|Elemental Damage] from [HitDamage|Hits] [Contributes|Contributes] to [Shock] ChanceElementalDamageCanShock LVL 1 UNIQUE All damage with [Attack|Attacks] [Contributes|Contributes] to [Electrocute|Electrocution] BuildupAllAttackDamageElectrocutes LVL 1 UNIQUE Cannot be Frozen if [Dexterity] is higher than [Intelligence]CannotBeFrozenWithDexHigherThanInt LVL 1 UNIQUE Cannot be Ignited if [Strength] is higher than [Dexterity]CannotBeIgnitedWithStrHigherThanDex LVL 1 UNIQUE Cannot be Shocked if [Intelligence] is higher than [Strength]CannotBeShockedWithIntHigherThanStr LVL 1 UNIQUE Cannot inflict [ElementalAilments|Elemental Ailments]CannotApplyElementalAilments LVL 1 UNIQUE Chill Attackers for 4 seconds on BlockChanceToChillAttackersOnBlock T1 · LVL 1 UNIQUE Chill Enemy for 1 second when Hit, reducing their Action Speed by 30%ChillEnemiesWhenHit LVL 1 UNIQUE Damage Penetrates 15% of Fire Resistance if you have Blocked [Recently]FirePenetrationIfBlockedRecently LVL 1 UNIQUE Damage Penetrates 20% Cold Resistance against Chilled EnemiesColdPenetrationAgainstChilledEnemies LVL 81 UNIQUE Damage [Penetration|Penetrates] (10-20)% [Resistances|Lightning Resistance]LightningResistancePenetration T1 · LVL 1 UNIQUE Damage [Penetration|Penetrates] (25-40)% [Resistances|Cold Resistance]ColdResistancePenetration T2 · LVL 1 UNIQUE Damage [Penetration|Penetrates] (25-40)% [Resistances|Fire Resistance]FireResistancePenetration T2 · LVL 1