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1435matching source records · 30 per page
UNIQUE
Adds 1 to (80-120) [Lightning|Lightning] DamageLocalLightningDamage
T1 · LVL 1
UNIQUE
Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed [Recently]AddedLightningDamagePerShockedEnemyKilled
LVL 1
UNIQUE
Adds 1 to 10 Lightning Damage to [Attack|Attacks] per 20 [Intelligence]LightningDamageToAttacksPerIntelligence
LVL 1
UNIQUE
Adds 1 to 10 Lightning Damage to [Attack|Attacks] with this Weapon per 10 [Intelligence]AddedLightningDamagePerIntelligence
T1 · LVL 1
UNIQUE
Adds 1 to 5 Lightning Damage to [Attack|Attacks] with this Weapon per 10 [Intelligence]AddedLightningDamagePerIntelligence
T1 · LVL 1
UNIQUE
Adds 10 to 20 Cold Damage to Spells per Power ChargeAddedColdDamagePerPowerCharge
T1 · LVL 1
UNIQUE
Adds 100 to 100 Cold Damage to SpellsSpellAddedColdDamage
T1 · LVL 1
UNIQUE
Adds 100 to 100 Fire Damage to SpellsSpellAddedFireDamage
T1 · LVL 1
UNIQUE
Adds 100 to 100 Lightning Damage to SpellsSpellAddedLightningDamage
T1 · LVL 1
UNIQUE
Adds 15 to 25 Fire Damage to [Attack|Attacks] against Ignited EnemiesAddedFireDamageVsIgnitedEnemies
LVL 1
UNIQUE
Adds 250 to 300 Cold Damage to CounterattacksCounterAttacksAddedColdDamage
LVL 1
UNIQUE
Adds 3 to 5 [Fire] damage to [Attack|Attacks]FireDamage
T1 · LVL 11
UNIQUE
Adds 3 to 9 Lightning Damage to Spells per Power ChargeAddedLightningDamagePerPowerCharge
LVL 1
UNIQUE
Adds 44 to 66 [Cold] Damage to Unarmed [Melee] HitsAddedColdDamageWhileUnarmed
LVL 1
UNIQUE
Adds 50 to 70 Cold Damage to Spells per Power ChargeAddedColdDamagePerPowerCharge
T1 · LVL 1
UNIQUE
Adds 6 to 8 Cold Damage to [Attack|Attacks] per 20 [Dexterity]AddedColdDamagePer20Dexterity
LVL 1
UNIQUE
All [Attack] Damage Chills when you StunChillOnAttackStun
LVL 1
UNIQUE
All [ElementalDamage|Elemental Damage] from [HitDamage|Hits] [Contributes|Contributes] to [Shock] ChanceElementalDamageCanShock
LVL 1
UNIQUE
All damage with [Attack|Attacks] [Contributes|Contributes] to [Electrocute|Electrocution] BuildupAllAttackDamageElectrocutes
LVL 1
UNIQUE
Cannot be Frozen if [Dexterity] is higher than [Intelligence]CannotBeFrozenWithDexHigherThanInt
LVL 1
UNIQUE
Cannot be Ignited if [Strength] is higher than [Dexterity]CannotBeIgnitedWithStrHigherThanDex
LVL 1
UNIQUE
Cannot be Shocked if [Intelligence] is higher than [Strength]CannotBeShockedWithIntHigherThanStr
LVL 1
UNIQUE
Cannot inflict [ElementalAilments|Elemental Ailments]CannotApplyElementalAilments
LVL 1
UNIQUE
Chill Attackers for 4 seconds on BlockChanceToChillAttackersOnBlock
T1 · LVL 1
UNIQUE
Chill Enemy for 1 second when Hit, reducing their Action Speed by 30%ChillEnemiesWhenHit
LVL 1
UNIQUE
Damage Penetrates 15% of Fire Resistance if you have Blocked [Recently]FirePenetrationIfBlockedRecently
LVL 1
UNIQUE
Damage Penetrates 20% Cold Resistance against Chilled EnemiesColdPenetrationAgainstChilledEnemies
LVL 81
UNIQUE
Damage [Penetration|Penetrates] (10-20)% [Resistances|Lightning Resistance]LightningResistancePenetration
T1 · LVL 1
UNIQUE
Damage [Penetration|Penetrates] (25-40)% [Resistances|Cold Resistance]ColdResistancePenetration
T2 · LVL 1
UNIQUE
Damage [Penetration|Penetrates] (25-40)% [Resistances|Fire Resistance]FireResistancePenetration
T2 · LVL 1