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1435matching source records · 30 per page
UNIQUE
Gain 1% of Fire Damage as Extra Chaos Damage per Endurance ChargeFireDamageAddedAsChaosPerEnduranceCharge
LVL 1
UNIQUE
Gain 1% of [Lightning|Lightning] Damage as [Chaos|Chaos] Damage per [Charges|Power Charge]LightningDamageAddedAsChaosPerPowerCharge
LVL 1
UNIQUE
Gain 15% of Physical Damage as Extra Fire Damage with [Attack|Attacks]AttackPhysicalDamageAddedAsFire
T2 · LVL 1
UNIQUE
Gain 15% of Physical Damage as Extra Lightning Damage with [Attack|Attacks]AttackPhysicalDamageAddedAsLightning
LVL 1
UNIQUE
Has 9 to 14 [Fire|Fire] damage, +3 to +5 per [BrokenFace|Boss's Face Broken]FacebreakerBaseUnarmedDamageOverrideFire
LVL 1
UNIQUE
Hits with this Weapon Shock Enemies as though dealing 300% more DamageLocalShockAsThoughDealingMoreDamage
T1 · LVL 1
UNIQUE
Hits with this Weapon Shock Enemies as though dealing 300% more DamageLocalShockAsThoughDealingMoreDamage
T1 · LVL 1
UNIQUE
Immune to Burning Ground, Shocked Ground and Chilled GroundImmuneToBurningShockedChilledGround
LVL 1
UNIQUE
Immune to Freeze and Chill while IgnitedImmuneToFreezeAndChillWhileIgnited
LVL 1
UNIQUE
Inflict [ElementalDamage|Elemental] [Exposure|Exposure] to Enemies 3 metres in front of you
for 4 seconds, every 0.25 seconds while raisedRaiseShieldApplyExposure
LVL 1
UNIQUE
Left ring slot: You and your Minions take 80% reduced Reflected Elemental DamageLeftRingSlotElementalReflectDamageTaken
LVL 57
UNIQUE
Lightning Skills [Chain] +1 timesLightningSpellAdditionalChain
T1 · LVL 1
UNIQUE
Lightning Skills [Chain] +1 timesLightningSpellAdditionalChain
T1 · LVL 1
UNIQUE
Modifiers to [Stun] Buildup apply to [Freeze] Buildup instead for ParryUniqueParryStunModifiersApplyToFreeze1
LVL 1
UNIQUE
Nearby Enemies take 50 Lightning Damage per secondLightningDegenAuraDisplay
LVL 1
UNIQUE
Non-[Channelling] [Attack|Attacks] have Added [Lightning] Damage equal to 3% of maximum ManaNonChannellingAttackLightningDamage
LVL 1
UNIQUE
Penetrate 1% Elemental Resistances per Frenzy ChargeElementalPenetrationPerFrenzyCharge
LVL 1
UNIQUE
Projectiles have (15-20)% chance to FreezeProjectileFreezeChance
LVL 1
UNIQUE
Quality does not increase Damage
Grants 1% increased Elemental Damage per 2% QualityHarvestAlternateWeaponQualityElementalDamagePercent
LVL 1
UNIQUE
Raised Zombies have +(25-30)% to all ResistancesZombieChaosElementalResists
LVL 1
UNIQUE
Reflects (25-50) Cold Damage to [Melee] AttackersAttackerTakesColdDamageNoRange
T1 · LVL 1
UNIQUE
Reflects 1 to 150 Lightning Damage to [Melee] AttackersAttackerTakesLightningDamage
T1 · LVL 1
UNIQUE
Reflects 1 to 250 Lightning Damage to [Melee] AttackersAttackerTakesLightningDamage
T1 · LVL 1
UNIQUE
Reflects 1 to 250 Lightning Damage to [Melee] AttackersAttackerTakesLightningDamage
T1 · LVL 1
UNIQUE
Reflects 100 Cold Damage to [Melee] AttackersAttackerTakesColdDamageNoRange
T1 · LVL 1
UNIQUE
Reflects 100 [Fire|Fire] Damage to [Melee] AttackersAttackerTakesFireDamageNoRange
LVL 1
UNIQUE
Reflects 5 Cold Damage to [Melee] AttackersAttackerTakesColdDamageNoRange
T1 · LVL 1
UNIQUE
Removes Burning when you use a [Flask]UsingFlasksDispelsBurning
LVL 1
UNIQUE
Removes Elemental Ailments on RampageDispelStatusAilmentsOnRampage
LVL 1
UNIQUE
Shock Attackers for 4 seconds on BlockChanceToShockAttackersOnBlock
T1 · LVL 1