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1489matching source records · 30 per page
UNIQUE
Has 9 to 14 [Fire|Fire] damage, +3 to +5 per [BrokenFace|Boss's Face Broken]FacebreakerBaseUnarmedDamageOverrideFire
LVL 1
UNIQUE
Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Elder ItemsHitsIgnoreChaosResistanceAllElderItems
LVL 1
UNIQUE
Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper ItemsHitsIgnoreChaosResistanceAllShaperItems
LVL 1
UNIQUE
Hits with this Weapon have no [CriticalDamageBonus|Critical Damage Bonus]LocalNoCriticalStrikeMultiplier
T1 · LVL 1
UNIQUE
Hits with this Weapon have no [CriticalDamageBonus|Critical Damage Bonus]LocalNoCriticalStrikeMultiplier
T1 · LVL 1
UNIQUE
Increases and Reductions to Minion Damage also affect you at 150% of their valueMinionDamageAlsoAffectsYou
LVL 1
UNIQUE
Increases and Reductions to Spell Damage also apply to [Attack|Attacks] at 150% of their valueSpellDamageModifiersApplyToAttackDamage150Percent
LVL 1
UNIQUE
Increases and Reductions to [Spell] damage also apply to [Attack|Attacks]SpellDamageModifiersApplyToAttackDamage
LVL 1
UNIQUE
Minions deal (5-8) to (10-12) additional [Attack] Physical DamageAddedPhysicalToMinionAttacks
T1 · LVL 1
UNIQUE
Minions deal (5-8) to (12-16) additional [Attack] Physical DamageAddedPhysicalToMinionAttacks
T1 · LVL 1
UNIQUE
Minions deal 1% increased Damage per 5 [Dexterity]IncreasedMinionDamagePerDexterity
LVL 1
UNIQUE
Modifiers to Claw Damage also apply to Unarmed [Attack] Damage with [Melee] SkillsClawDamageModsAlsoAffectUnarmed
LVL 1
UNIQUE
Movement Skills deal no Physical DamageMovementSkillsDealNoPhysicalDamage
LVL 1
UNIQUE
Nearby Allies have +(6-8)% to [CriticalDamageBonus|Critical Damage Bonus] per 100 [Dexterity] you haveCriticalMultiplierPer100DexterityAura
LVL 1
UNIQUE
Nearby Allies have +50% to [CriticalDamageBonus|Critical Damage Bonus]DisplayGrantsCriticalStrikeMultiplier
LVL 1
UNIQUE
Nearby Enemies take 50 Lightning Damage per secondLightningDegenAuraDisplay
LVL 1
UNIQUE
No [Physical] DamageLocalNoWeaponPhysicalDamage
T1 · LVL 1
UNIQUE
No [Physical] DamageLocalNoWeaponPhysicalDamage
T1 · LVL 1
UNIQUE
No [Physical] DamageLocalNoWeaponPhysicalDamage
T1 · LVL 1
UNIQUE
No [Physical] DamageLocalNoWeaponPhysicalDamage
T1 · LVL 1
UNIQUE
Non-[Critical|Critical Hits] deal no DamageNonCriticalStrikesDealNoDamage
T1 · LVL 1
UNIQUE
Non-[Critical|Critical Hits] deal no DamageNonCriticalStrikesDealNoDamage
T1 · LVL 1
UNIQUE
Penetrate 1% Elemental Resistances per Frenzy ChargeElementalPenetrationPerFrenzyCharge
LVL 1
UNIQUE
Quality does not increase Damage
+1 Weapon Range per 10% QualityHarvestAlternateWeaponQualityLocalMeleeWeaponRange
LVL 1
UNIQUE
Quality does not increase Damage
1% increased [Attack] Speed per 8% QualityHarvestAlternateWeaponQualityLocalIncreasedAttackSpeed
LVL 1
UNIQUE
Quality does not increase Damage
1% increased [Critical|Critical Hit] Chance per 4% QualityHarvestAlternateWeaponQualityLocalCriticalStrikeChance
LVL 1
UNIQUE
Quality does not increase Damage
Grants 1% increased Accuracy per 2% QualityHarvestAlternateWeaponQualityAccuracyRatingIncrease
LVL 1
UNIQUE
Quality does not increase Damage
Grants 1% increased Area of Effect per 4% QualityHarvestAlternateWeaponQualityAreaOfEffect
LVL 1
UNIQUE
Quality does not increase Damage
Grants 1% increased Elemental Damage per 2% QualityHarvestAlternateWeaponQualityElementalDamagePercent
LVL 1
UNIQUE
Raised Zombies deal (100-125)% more Physical DamageZombieDamage
LVL 1