PATH OF EXILE 2 · MODIFIER CODEX

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UNIQUE [Cold] Damage from [HitDamage|Hits] [Contributes|Contributes] to [Flammability] and [Ignite] [BuffMagnitude|Magnitudes] instead of [Chill] Magnitude or [Freeze] BuildupColdIgnites LVL 1 UNIQUE [Cold] Damage from [HitDamage|Hits] also [Contributes|Contributes] to [Flammability] and [Ignite] [BuffMagnitude|Magnitudes]ColdDamageAlsoIgnites LVL 30 UNIQUE [Conversion|Convert] 100% of [Fire] Damage with [Mace] Skills to [Cold] DamageUniqueVerisiumMaceSkillFireDamageConvertedToCold LVL 1 UNIQUE [Critical|Critical Hits] Penetrate (8-10)% of Enemy Elemental Resistances while affected by ZealotryZealotryCriticalStrikesPenetratesElementalResistances LVL 1 UNIQUE [Critical|Critical Hits] [IgnoreResistances|Ignore] Enemy Monster [Resistances|Lightning Resistance]CriticalStrikesIgnoreLightningResistance LVL 69 UNIQUE [DamageTypes|All Damage] from [HitDamage|Hits] [Contributes|Contributes] to [Freeze] BuildupAllDamageCanFreeze LVL 1 UNIQUE [DamageTypes|All Damage] from [HitDamage|Hits] against [Bleeding] targets [Contributes|Contributes] to [Chill] [BuffMagnitude|Magnitude]NonChilledEnemiesBleedAndChill T1 · LVL 1 UNIQUE [DamageTypes|All Damage] from [HitDamage|Hits] against [Bleeding] targets [Contributes|Contributes] to [Chill] [BuffMagnitude|Magnitude]NonChilledEnemiesBleedAndChill T1 · LVL 1 UNIQUE [DamageTypes|All Damage] from [HitDamage|Hits] against [Poison|Poisoned] targets [Contributes|Contributes] to [Chill] [BuffMagnitude|Magnitude]NonChilledEnemiesPoisonAndChill T1 · LVL 1 UNIQUE [DamageTypes|All Damage] from [HitDamage|Hits] against [Poison|Poisoned] targets [Contributes|Contributes] to [Chill] [BuffMagnitude|Magnitude]NonChilledEnemiesPoisonAndChill T1 · LVL 1 UNIQUE [DamageTypes|All Damage] taken from [HitDamage|Hits] while [Bleeding] [Contributes|Contributes] to [BuffMagnitude|Magnitude] of [Chill] on youChilledWhileBleeding T2 · LVL 1 UNIQUE [DamageTypes|All Damage] taken from [HitDamage|Hits] while [Bleeding] [Contributes|Contributes] to [BuffMagnitude|Magnitude] of [Chill] on youChilledWhileBleeding T1 · LVL 45 UNIQUE [DamageTypes|All Damage] taken from [HitDamage|Hits] while [Poison|Poisoned] [Contributes|Contributes] to [BuffMagnitude|Magnitude] of [Chill] on youChilledWhilePoisoned T2 · LVL 1 UNIQUE [DamageTypes|All Damage] taken from [HitDamage|Hits] while [Poison|Poisoned] [Contributes|Contributes] to [BuffMagnitude|Magnitude] of [Chill] on youChilledWhilePoisoned T1 · LVL 45 UNIQUE [ElementalDamage|Elemental Damage] from [HitDamage|Hits] [Contributes|Contributes] to [Flammability], [Ignite], and [Chill] [BuffMagnitude|Magnitudes], [Freeze] Buildup, and [Shock] ChanceElementalDamageContributesToCoreEleAilments LVL 1 UNIQUE [ElementalDamage|Elemental Damage] from your [HitDamage|Hits] is Resisted by the enemy's lowest [Resistances|Elemental Resistance]ElementalDamageLowestResist LVL 1 UNIQUE [Fire] Damage from [HitDamage|Hits] [Contributes|Contributes] to [Shock] Chance instead of [Flammability] and [Ignite] [BuffMagnitude|Magnitudes]FireShocks LVL 1 UNIQUE [Fire|Fire Damage] also [Contributes] to [Bleeding|Bleeding] [BuffMagnitude|Magnitude]FireDamageAlsoContributesToBleed T1 · LVL 1 UNIQUE [Fire|Fire Damage] also [Contributes] to [Bleeding|Bleeding] [BuffMagnitude|Magnitude]FireDamageAlsoContributesToBleed T1 · LVL 1 UNIQUE [Gain] (10-20)% of Damage as Extra [Cold] DamageDamageGainedAsCold T1 · LVL 1 UNIQUE [Gain] (10-20)% of [Fire] damage as Extra [Lightning] damageFireDamageGainedAsLightning LVL 1 UNIQUE [Gain] (15-25)% of [Lightning] damage as Extra [Cold] damageLightningDamageGainedAsCold LVL 1 UNIQUE [Gain] (20-35)% of Damage as Extra [Cold] DamageDamageGainedAsCold T1 · LVL 1 UNIQUE [Gain] (20-35)% of Damage as Extra [Fire] DamageDamageGainedAsFire T2 · LVL 1 UNIQUE [Gain] (20-35)% of Damage as Extra [Lightning] DamageDamageGainedAsLightning T1 · LVL 1 UNIQUE [Gain] (25-40)% of Damage as Extra [Fire] DamageDamageasExtraFire LVL 1 UNIQUE [Gain] (30-50)% of Damage as Extra [Fire] DamageDamageGainedAsFire T2 · LVL 1 UNIQUE [Gain] (35-50)% of Damage as Extra [Cold] DamageDamageGainedAsCold T1 · LVL 1 UNIQUE [Gain] (35-50)% of Damage as Extra [Fire] DamageDamageGainedAsFire T2 · LVL 1 UNIQUE [Gain] (35-50)% of Damage as Extra [Lightning] DamageDamageGainedAsLightning T1 · LVL 1