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1435matching source records · 30 per page
UNIQUE
[Gain] (40-60)% of Damage as Extra [Fire] DamageDamageGainedAsFire
T1 · LVL 69
UNIQUE
[Gain] (5-10)% of [ElementalDamage|Elemental Damage] as Extra [Cold] DamageElementalDamageGainedAsCold
LVL 1
UNIQUE
[Gain] (5-10)% of [ElementalDamage|Elemental Damage] as Extra [Fire] DamageElementalDamageGainedAsFire
LVL 1
UNIQUE
[Gain] (5-10)% of [ElementalDamage|Elemental Damage] as Extra [Lightning] DamageElementalDamageGainedAsLightning
LVL 1
UNIQUE
[Gain] (6-15)% of [Cold] damage as Extra [Physical] damageColdDamageGainedAsPhysical
LVL 1
UNIQUE
[Gain] (6-15)% of [Fire] damage as Extra [Physical] damageFireDamageGainedAsPhysical
LVL 1
UNIQUE
[Gain] (6-15)% of [Lightning] damage as Extra [Physical] damageLightningDamageGainedAsPhysical
LVL 1
UNIQUE
[Gain] (8-12)% of Damage as Extra [Cold] DamageDamageGainedAsCold
T1 · LVL 1
UNIQUE
[Gain] (8-12)% of Damage as Extra [Fire] DamageDamageGainedAsFire
T2 · LVL 1
UNIQUE
[Gain] (8-12)% of Damage as Extra [Lightning] DamageDamageGainedAsLightning
T1 · LVL 1
UNIQUE
[Gain] 1% of [UnarmedDamage|Unarmed Damage] as extra [Fire] damage per 5 [Intelligence]UnarmedDamageGainedAsFirePerXIntelligence
LVL 1
UNIQUE
[Gain] 20% of [Physical] Damage as Extra [Cold] DamagePhysicalAddedAsCold
LVL 1
UNIQUE
[Gain] 20% of [Physical] Damage as Extra [Fire] DamagePhysicalAddedAsFire
T2 · LVL 1
UNIQUE
[Gain] 25% of Damage as Extra [Cold] DamageDamageGainedAsCold
T1 · LVL 1
UNIQUE
[Gain] 25% of Damage as Extra [Fire] DamageDamageGainedAsFire
T2 · LVL 1
UNIQUE
[Gain] 25% of Damage as Extra [Lightning] DamageDamageGainedAsLightning
T1 · LVL 1
UNIQUE
[Gain] 70% of [Physical] Damage as Extra [Fire] DamagePhysicalAddedAsFire
T1 · LVL 50
UNIQUE
[HitDamage|Hits] are [ResistedBy|Resisted by] (15-30)% [Resistances|Cold Resistance] instead of target's valueHitsTreatColdResistance
LVL 1
UNIQUE
[HitDamage|Hits] are [ResistedBy|Resisted by] (15-30)% [Resistances|Fire Resistance] instead of target's valueHitsTreatFireResistance
LVL 1
UNIQUE
[HitDamage|Hits] are [ResistedBy|Resisted by] (15-30)% [Resistances|Lightning Resistance] instead of target's valueHitsTreatLightningResistance
LVL 1
UNIQUE
[Ignite] you inflict deals [Chaos|Chaos Damage] instead of [Fire|Fire Damage]EnemiesIgniteChaosDamage
T1 · LVL 1
UNIQUE
[Ignite] you inflict deals [Chaos|Chaos Damage] instead of [Fire|Fire Damage]EnemiesIgniteChaosDamage
T1 · LVL 1
UNIQUE
[Ignite|Ignites] you inflict deal Damage (30-40)% fasterFasterBurnFromAttacks
T1 · LVL 1
UNIQUE
[Ignite|Ignites] you inflict deal Damage 50% fasterFasterBurnFromAttacks
T1 · LVL 1
UNIQUE
[Ignite|Ignites] you inflict with [Attack|Attacks] deal Damage 35% fasterFasterBurnFromAttacksEnemies
LVL 65
UNIQUE
[LifeLeech|Life Leech] recovers based on your [Lightning] damage as well as [Physical] damageLifeLeechAlsoBasedOnLightningDamage
LVL 1
UNIQUE
[Lightning] Damage from [HitDamage|Hits] [Contributes|Contributes] to [Freeze] Buildup instead of [Shock] ChanceLightningFreezes
LVL 1
UNIQUE
[Lightning] Damage of Enemies [HitDamage|Hitting] you is [Lucky]EnemyExtraDamageRollsWithLightningDamage
T1 · LVL 37
UNIQUE
[Lightning] Damage of Enemies [HitDamage|Hitting] you is [Unlucky]EnemyExtraDamageRollsWithLightningDamage
T2 · LVL 1
UNIQUE
[Lightning] Damage of Enemies [HitDamage|Hitting] you is [Unlucky]EnemyExtraDamageRollsWithLightningDamage
T2 · LVL 1