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1489matching source records · 30 per page
UNIQUE
[Allies|Allies] in your [Presence|Presence] deal 1 to (56-70) added [Attack|Attack] [Lightning|Lightning] DamageAlliesInPresenceAddedLightningDamage
LVL 82
UNIQUE
[Allies|Allies] in your [Presence|Presence] deal 50% increased DamageAlliesInPresenceAllDamage
T1 · LVL 1
UNIQUE
[ArmourBreak|Break Armour] equal to 15% of [Fire|Fire Damage] dealtFireDamageArmourPenetration
LVL 1
UNIQUE
[Attack|Attacks] deal no Physical DamageAttacksDealNoPhysicalDamage
LVL 1
UNIQUE
[Attack|Attacks] with this Weapon Penetrate 30% Elemental ResistancesLocalElementalPenetration
LVL 1
UNIQUE
[Attack|Attacks] with this Weapon deal 80 to 120 added Chaos Damage against
Enemies affected by at least 5 PoisonsAddedChaosDamageVsEnemiesWith5Poisons
LVL 1
UNIQUE
[Attack|Attacks] with this Weapon deal Double Damage to Chilled EnemiesLocalDoubleDamageToChilledEnemies
LVL 1
UNIQUE
[Attack|Attacks] with this Weapon gain 100% of [Physical] damage as [Gain|Extra] damage of each [ElementalDamage|Element]LocalPhysicalDamageAddedAsEachElement
T2 · LVL 1
UNIQUE
[Attack|Attacks] with this Weapon gain 100% of [Physical] damage as [Gain|Extra] damage of each [ElementalDamage|Element]LocalPhysicalDamageAddedAsEachElement
T2 · LVL 1
UNIQUE
[Attack|Attacks] with this Weapon gain 100% of [Physical] damage as [Gain|Extra] damage of each [ElementalDamage|Element]LocalPhysicalDamageAddedAsEachElement
T1 · LVL 50
UNIQUE
[Attack|Attacks] with this Weapon gain 100% of [Physical] damage as [Gain|Extra] damage of each [ElementalDamage|Element]LocalPhysicalDamageAddedAsEachElement
T1 · LVL 50
UNIQUE
[Bear] Skills [Conversion|Convert] 80% of [Physical] Damage to [Fire] DamageUniqueBearSkillDamageConvertedToFire
LVL 1
UNIQUE
[BooleanDamageRoll|Rolls only the minimum or maximum Damage value] for each [DamageTypes|Damage Type]LocalAlwaysMinimumOrMaximum
LVL 1
UNIQUE
[Channelling] Skills deal (50-70)% increased DamageChannelledSkillDamage
LVL 1
UNIQUE
[Conversion|Convert] 100% of [Fire] Damage with [Mace] Skills to [Cold] DamageUniqueVerisiumMaceSkillFireDamageConvertedToCold
LVL 1
UNIQUE
[Critical|Critical Hits] Penetrate (8-10)% of Enemy Elemental Resistances while affected by ZealotryZealotryCriticalStrikesPenetratesElementalResistances
LVL 1
UNIQUE
[Critical|Critical Hits] deal no DamageCriticalStrikesDealNoDamage
LVL 1
UNIQUE
[Gain] (10-20)% of Damage as Extra [Cold] DamageDamageGainedAsCold
T1 · LVL 1
UNIQUE
[Gain] (10-20)% of [Fire] damage as Extra [Lightning] damageFireDamageGainedAsLightning
LVL 1
UNIQUE
[Gain] (20-35)% of Damage as Extra [Chaos] DamageDamageGainedAsChaos
T1 · LVL 1
UNIQUE
[Gain] (20-35)% of Damage as Extra [Cold] DamageDamageGainedAsCold
T1 · LVL 1
UNIQUE
[Gain] (20-35)% of Damage as Extra [Fire] DamageDamageGainedAsFire
T2 · LVL 1
UNIQUE
[Gain] (20-35)% of Damage as Extra [Lightning] DamageDamageGainedAsLightning
T1 · LVL 1
UNIQUE
[Gain] (20-35)% of Damage as Extra [Physical] DamageDamageGainedAsPhysical
T1 · LVL 1
UNIQUE
[Gain] (25-40)% of Damage as Extra [Fire] DamageDamageasExtraFire
LVL 1
UNIQUE
[Gain] (30-40)% of [Physical|Physical] Damage as extra [Chaos|Chaos] DamageChaosDamageAsPortionOfDamage
T2 · LVL 1
UNIQUE
[Gain] (30-50)% of Damage as Extra [Fire] DamageDamageGainedAsFire
T2 · LVL 1
UNIQUE
[Gain] (35-50)% of Damage as Extra [Chaos] DamageDamageGainedAsChaos
T1 · LVL 1
UNIQUE
[Gain] (35-50)% of Damage as Extra [Cold] DamageDamageGainedAsCold
T1 · LVL 1
UNIQUE
[Gain] (35-50)% of Damage as Extra [Fire] DamageDamageGainedAsFire
T2 · LVL 1