PATH OF EXILE 2 · MODIFIER CODEX

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422matching source records · 30 per page
UNIQUE (10-15)% chance to ShockChanceToShock T1 · LVL 1 UNIQUE (10-15)% increased Duration of Elemental [Ailments] on EnemiesElementalStatusAilmentDuration T1 · LVL 1 UNIQUE (10-15)% reduced Elemental Ailment Duration on youSelfStatusAilmentDuration T1 · LVL 1 UNIQUE (10-16)% increased [BuffMagnitude|Magnitude] of [Poison] you inflictPoisonEffect T1 · LVL 1 UNIQUE (10-20)% chance to [Poison|Poison] on [HitDamage|Hit]BaseChanceToPoison T1 · LVL 1 UNIQUE (10-20)% chance to cause [Bleeding|Bleeding] on [HitDamage|Hit]LocalChanceToBleed T1 · LVL 1 UNIQUE (10-20)% increased Duration of [Ailments|Ailments] on EnemiesIncreasedAilmentDuration T2 · LVL 1 UNIQUE (10-20)% increased [BuffMagnitude|Magnitude] of [Shock|Shock] you inflictShockEffect T1 · LVL 1 UNIQUE (10-20)% increased [Ignite|Ignite] [BuffMagnitude|Magnitude]IgniteEffect T1 · LVL 1 UNIQUE (10-20)% increased [Poison] DurationPoisonDuration T1 · LVL 1 UNIQUE (10-20)% increased chance to [Shock]ShockChanceIncrease T1 · LVL 1 UNIQUE (15-20)% chance to ShockChanceToShock T1 · LVL 1 UNIQUE (15-20)% increased [Poison] DurationPoisonDuration T1 · LVL 1 UNIQUE (15-25)% chance to [Poison] on [HitDamage|Hit] with this weaponLocalChanceToPoisonOnHit T1 · LVL 1 UNIQUE (15-25)% chance to cause [Bleeding|Bleeding] on [HitDamage|Hit]LocalChanceToBleed T1 · LVL 1 UNIQUE (15-25)% chance to cause [Bleeding|Bleeding] on [HitDamage|Hit]LocalChanceToBleed T1 · LVL 1 UNIQUE (15-25)% increased Poison Duration if you have at least 150 [Intelligence]PoisonDurationWithOver150Intelligence LVL 1 UNIQUE (15-25)% increased [BuffMagnitude|Magnitude] of [Bleeding|Bleeding] you inflictBleedDotMultiplier T1 · LVL 1 UNIQUE (15-25)% increased [BuffMagnitude|Magnitude] of [Poison] you inflictPoisonEffect T1 · LVL 1 UNIQUE (15-25)% increased [BuffMagnitude|Magnitude] of [Shock|Shock] you inflictShockEffect T1 · LVL 1 UNIQUE (15-25)% increased [Flammability] [BuffMagnitude|Magnitude]IgniteChanceIncrease T1 · LVL 1 UNIQUE (20-25)% chance to Avoid Elemental AilmentsAvoidElementalStatusAilments T1 · LVL 1 UNIQUE (20-25)% increased [Poison] DurationPoisonDuration T1 · LVL 1 UNIQUE (20-30)% chance to Poison on Hit with [Attack|Attacks]ChanceToPoisonWithAttacks T2 · LVL 1 UNIQUE (20-30)% chance to Poison on Hit with [Attack|Attacks]ChanceToPoisonWithAttacks T1 · LVL 49 UNIQUE (20-30)% chance to [Poison|Poison] on [HitDamage|Hit]BaseChanceToPoison T1 · LVL 1 UNIQUE (20-30)% chance to [Poison|Poison] on [HitDamage|Hit]BaseChanceToPoison T1 · LVL 1 UNIQUE (20-30)% chance to [Poison|Poison] on [HitDamage|Hit]BaseChanceToPoison T1 · LVL 1 UNIQUE (20-30)% chance to cause [Bleeding|Bleeding] on [HitDamage|Hit]LocalChanceToBleed T1 · LVL 1 UNIQUE (20-30)% increased Bleeding DurationBleedDuration T1 · LVL 1