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300matching source records · 30 per page
UNIQUE
(100-150)% increased [Armour|Armour]LocalPhysicalDamageReductionRatingPercent
T2 · LVL 1
UNIQUE
(100-150)% increased [Armour|Armour]LocalPhysicalDamageReductionRatingPercent
T2 · LVL 1
UNIQUE
(100-150)% increased [Armour|Armour] and [EnergyShield|Energy Shield]LocalArmourAndEnergyShield
T1 · LVL 1
UNIQUE
(100-150)% increased [Armour|Armour] and [EnergyShield|Energy Shield]LocalArmourAndEnergyShield
T1 · LVL 1
UNIQUE
(100-150)% increased [Armour|Armour] and [EnergyShield|Energy Shield]LocalArmourAndEnergyShield
T1 · LVL 1
UNIQUE
(100-150)% increased [Armour|Armour] and [EnergyShield|Energy Shield]LocalArmourAndEnergyShield
T1 · LVL 1
UNIQUE
(100-150)% increased [Armour|Armour] and [Evasion|Evasion]LocalArmourAndEvasion
T2 · LVL 1
UNIQUE
(100-150)% increased [Armour|Armour] and [Evasion|Evasion]LocalArmourAndEvasion
T2 · LVL 1
UNIQUE
(100-150)% increased [Armour|Armour] and [Evasion|Evasion]LocalArmourAndEvasion
T2 · LVL 1
UNIQUE
(100-150)% increased [Armour|Armour] and [Evasion|Evasion]LocalArmourAndEvasion
T2 · LVL 1
UNIQUE
(100-150)% increased [Armour|Armour] and [Evasion|Evasion]LocalArmourAndEvasion
T2 · LVL 1
UNIQUE
(100-150)% increased [Armour|Armour] and [Evasion|Evasion]LocalArmourAndEvasion
T2 · LVL 1
UNIQUE
(100-200)% increased [Armour|Armour] and [Evasion|Evasion]LocalArmourAndEvasion
T2 · LVL 1
UNIQUE
(120-160)% increased [Armour|Armour]LocalPhysicalDamageReductionRatingPercent
T2 · LVL 1
UNIQUE
(120-180)% increased [Armour|Armour] and [EnergyShield|Energy Shield]LocalArmourAndEnergyShield
T1 · LVL 1
UNIQUE
(120-180)% increased [Armour|Armour] and [Evasion|Evasion]LocalArmourAndEvasion
T2 · LVL 1
UNIQUE
(120-180)% increased [Armour|Armour] and [Evasion|Evasion]LocalArmourAndEvasion
T2 · LVL 1
UNIQUE
(150-200)% increased [Armour|Armour]LocalPhysicalDamageReductionRatingPercent
T2 · LVL 1
UNIQUE
(150-200)% increased [Armour|Armour]LocalPhysicalDamageReductionRatingPercent
T2 · LVL 1
UNIQUE
(150-200)% increased [Armour|Armour]LocalPhysicalDamageReductionRatingPercent
T2 · LVL 1
UNIQUE
(150-200)% increased [Armour|Armour]LocalPhysicalDamageReductionRatingPercent
T2 · LVL 1
UNIQUE
(150-200)% increased [Armour|Armour] and [EnergyShield|Energy Shield]LocalArmourAndEnergyShield
T1 · LVL 1
UNIQUE
(150-200)% increased [Armour|Armour] and [EnergyShield|Energy Shield]LocalArmourAndEnergyShield
T1 · LVL 1
UNIQUE
(150-200)% increased [Armour|Armour] and [EnergyShield|Energy Shield]LocalArmourAndEnergyShield
T1 · LVL 1
UNIQUE
(150-200)% increased [Armour|Armour] and [EnergyShield|Energy Shield]LocalArmourAndEnergyShield
T1 · LVL 1
UNIQUE
(150-200)% increased [Armour|Armour] and [EnergyShield|Energy Shield]LocalArmourAndEnergyShield
T1 · LVL 1
UNIQUE
(150-200)% increased [Armour|Armour] and [Evasion|Evasion]LocalArmourAndEvasion
T2 · LVL 1
UNIQUE
(150-200)% increased [Armour|Armour] and [Evasion|Evasion]LocalArmourAndEvasion
T2 · LVL 1
UNIQUE
(150-200)% increased [Armour|Armour] and [Evasion|Evasion]LocalArmourAndEvasion
T2 · LVL 1
UNIQUE
(150-200)% increased [Armour|Armour], [Evasion|Evasion] and [EnergyShield|Energy Shield]LocalArmourAndEvasionAndEnergyShield
T2 · LVL 1