PATH OF EXILE 2 · MODIFIER CODEX

Find the rules behind the item.

Search affixes by wording, type, item level, domain, or tag. Source values stay separate from PoExplorer explanations.

526matching source records · 30 per page
UNIQUE (24-35) to (36-53) [Physical|Physical] [Thorns|Thorns] damageThornsPhysicalDamage T1 · LVL 1 UNIQUE (240-300)% increased [Physical] DamageLocalPhysicalDamagePercent T2 · LVL 1 UNIQUE (25-30) to (35-40) [Physical|Physical] [Thorns|Thorns] damageThornsPhysicalDamage T1 · LVL 1 UNIQUE (25-40)% chance to [Aggravate] [Bleeding] on [HitDamage|Hit]LocalChanceToAggravateBleed LVL 1 UNIQUE (25-50)% chance to cause [Bleeding|Bleeding] on [HitDamage|Hit]LocalChanceToBleed T1 · LVL 1 UNIQUE (250-300)% increased [Physical] DamageLocalPhysicalDamagePercent T2 · LVL 1 UNIQUE (250-300)% increased [Physical] DamageLocalPhysicalDamagePercent T1 · LVL 65 UNIQUE (250-350)% increased [Physical] DamageLocalPhysicalDamagePercent T2 · LVL 1 UNIQUE (3-5) to (6-10) [Physical|Physical] [Thorns|Thorns] damageThornsPhysicalDamage T1 · LVL 1 UNIQUE (3-6)% of Physical Damage from Hits taken as Chaos DamagePhysicalDamageTakenAsChaos LVL 1 UNIQUE (3-6)% of Physical Damage from Hits taken as Cold DamagePhysicalDamageTakenAsCold T1 · LVL 1 UNIQUE (3-6)% of [Physical] Damage from [HitDamage|Hits] taken as Damage of a Random [ElementalDamage|Element]PhysicalDamageTakenAsRandomElement LVL 1 UNIQUE (3-6)% of [Physical] Damage from [HitDamage|Hits] taken as [Fire] DamagePhysicalDamageTakenAsFirePercent T1 · LVL 1 UNIQUE (3-6)% of [Physical] damage from [HitDamage|Hits] taken as [Lightning] damagePhysicalDamageTakenAsLightningPercent T1 · LVL 1 UNIQUE (30-20)% reduced Physical Damage taken over timePhysicalDamageOverTimeTaken LVL 1 UNIQUE (30-40)% increased [Armour] +(20-30)% of [Armour|Armour] also applies to [ElementalDamage|Elemental Damage]UniqueHybridArmourAndArmourElemental LVL 1 UNIQUE (30-40)% increased effect of [ArmourBreak|Fully Broken Armour]ArmourBreakEffect LVL 1 UNIQUE (30-40)% more maximum [Physical] [Attack] DamageRyuslathaMaximumDamageModifier LVL 1 UNIQUE (30-50)% of [Physical] damage from [HitDamage|Hits] taken as [Lightning] damagePhysicalDamageTakenAsLightningPercent T1 · LVL 1 UNIQUE (300-350)% increased [Physical] DamageLocalPhysicalDamagePercent T2 · LVL 1 UNIQUE (300-400)% increased [Physical] DamageLocalPhysicalDamagePercent T2 · LVL 1 UNIQUE (300-400)% increased [Physical] DamageLocalPhysicalDamagePercent T2 · LVL 1 UNIQUE (4-5) to (8-10) [Physical|Physical] [Thorns|Thorns] damageThornsPhysicalDamage T1 · LVL 1 UNIQUE (4-7)% increased Physical Damage per Endurance ChargeIncreasedPhysicalDamagePerEnduranceCharge T1 · LVL 1 UNIQUE (40-30)% less minimum [Physical] [Attack] DamageRyuslathaMinimumDamageModifier LVL 1 UNIQUE (40-50) to (80-100) added [Physical] [Thorns] damage per Runic PlateUniqueAddedThornsPerRune LVL 1 UNIQUE (40-50)% increased Physical Damage takenPhysicalDamageTaken T1 · LVL 1 UNIQUE (40-50)% increased Physical Damage takenPhysicalDamageTaken T1 · LVL 1 UNIQUE (40-60)% increased Physical Damage while affected by Herald of PurityHeraldBonusPurityPhysicalDamage LVL 1 UNIQUE (40-60)% increased [BuffMagnitude|Magnitude] of [Bleeding|Bleeding] you inflictBleedDotMultiplier T1 · LVL 1