Find the rules behind the item.
Search affixes by wording, type, item level, domain, or tag. Source values stay separate from PoExplorer explanations.
422matching source records · 30 per page
UNIQUE
10000% increased [Shock] DurationShockDuration
LVL 1
UNIQUE
15% chance to ShockChanceToShock
T1 · LVL 1
UNIQUE
15% chance to [Poison] on [HitDamage|Hit] with this weaponLocalChanceToPoisonOnHit
T1 · LVL 1
UNIQUE
15% chance to cause [Bleeding|Bleeding] on [HitDamage|Hit]LocalChanceToBleed
T1 · LVL 1
UNIQUE
15% chance to create Chilled Ground when you Freeze an EnemySpreadChilledGroundOnFreeze
LVL 1
UNIQUE
15% increased Ignite Duration on EnemiesIgniteDuration
T1 · LVL 1
UNIQUE
150% increased [Chill|Chill] Duration on EnemiesIncreasedChillDuration
T2 · LVL 1
UNIQUE
20% chance to FreezeChanceToFreeze
T1 · LVL 1
UNIQUE
20% chance to Poison on Hit with [Attack|Attacks]ChanceToPoisonWithAttacks
T2 · LVL 1
UNIQUE
20% chance to [Poison] on [HitDamage|Hit] with this weaponLocalChanceToPoisonOnHit
T1 · LVL 1
UNIQUE
20% chance to [Poison] on [HitDamage|Hit] with this weaponLocalChanceToPoisonOnHit
T1 · LVL 1
UNIQUE
20% chance to cause [Bleeding|Bleeding] on [HitDamage|Hit]LocalChanceToBleed
T1 · LVL 1
UNIQUE
20% reduced Duration of Elemental [Ailments] on EnemiesElementalStatusAilmentDuration
T1 · LVL 1
UNIQUE
25% chance to Avoid being [Chill|Chilled]ChanceToAvoidFreezeAndChill
T1 · LVL 1
UNIQUE
25% chance to ShockChanceToShock
T1 · LVL 1
UNIQUE
25% chance to [Poison|Poison] on [HitDamage|Hit]PoisonOnHit
LVL 1
UNIQUE
25% chance to be inflicted with [Bleeding|Bleeding] when HitReceiveBleedingWhenHit
T1 · LVL 1
UNIQUE
25% chance to cause [Bleeding|Bleeding] on [HitDamage|Hit]CausesBleeding25PercentChance
T1 · LVL 1
UNIQUE
25% chance to cause [Bleeding|Bleeding] on [HitDamage|Hit]CausesBleeding25PercentChance
T1 · LVL 1
UNIQUE
25% chance to cause [Bleeding|Bleeding] on [HitDamage|Hit]CausesBleedingChance
T1 · LVL 1
UNIQUE
25% chance to cause [Bleeding|Bleeding] on [HitDamage|Hit]CausesBleeding25PercentChance
T1 · LVL 1
UNIQUE
25% chance to cause [Bleeding|Bleeding] on [HitDamage|Hit]CausesBleedingChance
T1 · LVL 1
UNIQUE
25% chance to cause [Bleeding|Bleeding] on [HitDamage|Hit]CausesBleedingChance
T1 · LVL 1
UNIQUE
25% chance to cause [Bleeding|Bleeding] on [HitDamage|Hit]CausesBleeding25PercentChance
T1 · LVL 1
UNIQUE
25% chance to cause [Bleeding|Bleeding] on [HitDamage|Hit]CausesBleedingChance
T1 · LVL 1
UNIQUE
25% increased [Chill|Chill] Duration on EnemiesIncreasedChillDuration
T2 · LVL 1
UNIQUE
25% increased [Chill|Chill] Duration on EnemiesIncreasedChillDuration
T2 · LVL 1
UNIQUE
25% increased [Flammability] [BuffMagnitude|Magnitude]IgniteChanceIncrease
T1 · LVL 1
UNIQUE
25% increased [Freeze] Duration on EnemiesChillAndFreezeDuration
T1 · LVL 1
UNIQUE
25% reduced Bleeding DurationBleedDuration
T1 · LVL 1