PATH OF EXILE 2 · MODIFIER CODEX

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CORRUPTED (20-30)% increased [Freeze|Freeze] BuildupFreezeDamageIncrease LVL 1 CORRUPTED (40-50)% increased [ElementalDamage|Elemental] Damage with [Attack|Attacks]IncreasedWeaponElementalDamagePercent T1 · LVL 1 CORRUPTED +(1-3)% to [MaximumResistances|Maximum Cold Resistance]MaximumColdResist LVL 1 CORRUPTED +(20-25)% to [Resistances|Cold Resistance]ColdResistance LVL 1 CORRUPTED +(5-10)% to all [ElementalDamage|Elemental] [Resistances]AllResistances LVL 1 CORRUPTED +1 to Level of all [Cold|Cold] [Spell|Spell] SkillsGlobalIncreaseColdSpellSkillGemLevel LVL 1 CORRUPTED +1% to all [MaximumResistances|Maximum Elemental Resistances]MaximumElementalResistance LVL 1 CORRUPTED Adds (11-17) to (18-26) [Cold|Cold] DamageLocalColdDamage T1 · LVL 1 CORRUPTED Adds (8-12) to (13-19) [Cold|Cold] DamageLocalColdDamage T1 · LVL 1 CORRUPTED Damage [Penetration|Penetrates] (10-15)% [Resistances|Cold Resistance]ColdResistancePenetration LVL 1 UNIQUE (-30-30)% increased [Cold] DamageColdDamagePercentage T1 · LVL 1 UNIQUE (0-50)% of [Physical] Damage [Conversion|Converted] to [Cold] DamageConvertPhysicalToCold T1 · LVL 1 UNIQUE (1-60)% increased [Cold] DamageColdDamagePercentage T1 · LVL 1 UNIQUE (10-15)% increased Duration of Elemental [Ailments] on EnemiesElementalStatusAilmentDuration T1 · LVL 1 UNIQUE (10-20)% increased Damage for each type of [ElementalAilments|Elemental Ailment] on EnemyDamagePerElementalAilmentOnEnemy LVL 1 UNIQUE (10-20)% increased [ElementalDamage|Elemental Damage]ElementalDamagePercent T2 · LVL 1 UNIQUE (10-20)% increased [ElementalDamage|Elemental Damage]ElementalDamagePercent T2 · LVL 1 UNIQUE (10-20)% increased [ElementalDamage|Elemental Damage]ElementalDamagePercent T2 · LVL 1 UNIQUE (10-30)% chance to Avoid [Cold] Damage from [HitDamage|Hits]ColdDamageAvoidance LVL 1 UNIQUE (100-150)% increased [ElementalDamage|Elemental] Damage with [Attack|Attacks]IncreasedWeaponElementalDamagePercent T1 · LVL 1 UNIQUE (100-200)% increased Cold Damage while your Off Hand is emptyIncreasedColdDamageWhileOffhandIsEmpty LVL 1 UNIQUE (120-150)% increased [ElementalDamage|Elemental] Damage with [Attack|Attacks]IncreasedWeaponElementalDamagePercent T1 · LVL 1 UNIQUE (15-20)% increased Cold Damage per 1% Cold Resistance above 75%ColdDamagePerResistanceAbove75 LVL 1 UNIQUE (15-20)% increased Cold Damage per Frenzy ChargeIncreasedColdDamagePerFrenzyCharge T1 · LVL 1 UNIQUE (15-20)% increased Cold Damage per Frenzy ChargeIncreasedColdDamagePerFrenzyCharge T1 · LVL 1 UNIQUE (15-30)% increased [ElementalDamage|Elemental Damage]ElementalDamagePercent T2 · LVL 1 UNIQUE (20-10)% reduced [Cold] DamageColdDamagePercentage T1 · LVL 1 UNIQUE (20-25)% chance to Avoid Elemental AilmentsAvoidElementalStatusAilments T1 · LVL 1 UNIQUE (20-30)% increased Cold Damage if you have used a Fire Skill [Recently]IncreasedColdDamageIfUsedFireSkillRecently LVL 1 UNIQUE (20-30)% increased [BuffMagnitude|Magnitude] of [Chill|Chill] you inflictChillEffect T1 · LVL 1