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549matching source records · 30 per page
CORRUPTED
+(20-25)% to [Resistances|Fire Resistance]FireResistance
LVL 1
CORRUPTED
+(5-10)% to all [ElementalDamage|Elemental] [Resistances]AllResistances
LVL 1
CORRUPTED
+1 to Level of all [Fire|Fire] [Spell|Spell] SkillsGlobalIncreaseFireSpellSkillGemLevel
LVL 1
CORRUPTED
+1% to all [MaximumResistances|Maximum Elemental Resistances]MaximumElementalResistance
LVL 1
CORRUPTED
Adds (13-20) to (21-31) [Fire|Fire] DamageLocalFireDamage
T1 · LVL 1
CORRUPTED
Adds (9-14) to (15-22) [Fire|Fire] DamageLocalFireDamage
T1 · LVL 1
CORRUPTED
Damage [Penetration|Penetrates] (10-15)% [Resistances|Fire Resistance]FireResistancePenetration
LVL 1
UNIQUE
(-30-30)% increased [Fire] DamageFireDamagePercentage
T1 · LVL 1
UNIQUE
(0-50)% of [Physical|Physical] Damage [Conversion|Converted] to [Fire|Fire] DamageConvertPhysicalToFire
T1 · LVL 1
UNIQUE
(1-60)% increased [Fire] DamageFireDamagePercentage
T1 · LVL 1
UNIQUE
(10-15)% increased Duration of Elemental [Ailments] on EnemiesElementalStatusAilmentDuration
T1 · LVL 1
UNIQUE
(10-20)% increased Damage for each type of [ElementalAilments|Elemental Ailment] on EnemyDamagePerElementalAilmentOnEnemy
LVL 1
UNIQUE
(10-20)% increased [ElementalDamage|Elemental Damage]ElementalDamagePercent
T2 · LVL 1
UNIQUE
(10-20)% increased [ElementalDamage|Elemental Damage]ElementalDamagePercent
T2 · LVL 1
UNIQUE
(10-20)% increased [ElementalDamage|Elemental Damage]ElementalDamagePercent
T2 · LVL 1
UNIQUE
(10-20)% increased [Ignite|Ignite] [BuffMagnitude|Magnitude]IgniteEffect
T1 · LVL 1
UNIQUE
(10-30)% chance to Avoid [Fire] Damage from [HitDamage|Hits]FireDamageAvoidance
T1 · LVL 1
UNIQUE
(100-150)% increased [ElementalDamage|Elemental] Damage with [Attack|Attacks]IncreasedWeaponElementalDamagePercent
T1 · LVL 1
UNIQUE
(120-150)% increased [ElementalDamage|Elemental] Damage with [Attack|Attacks]IncreasedWeaponElementalDamagePercent
T1 · LVL 1
UNIQUE
(15-25)% increased [Flammability] [BuffMagnitude|Magnitude]IgniteChanceIncrease
T1 · LVL 1
UNIQUE
(15-30)% increased [ElementalDamage|Elemental Damage]ElementalDamagePercent
T2 · LVL 1
UNIQUE
(20-25)% chance to Avoid Elemental AilmentsAvoidElementalStatusAilments
T1 · LVL 1
UNIQUE
(20-30)% increased Fire Damage if you have used a Cold Skill [Recently]IncreasedFireDamageIfUsedColdSkillRecently
LVL 1
UNIQUE
(20-30)% increased [ElementalDamage|Elemental Damage]ElementalDamagePercent
T2 · LVL 1
UNIQUE
(20-30)% increased [Fire] DamageFireDamagePercentage
T1 · LVL 1
UNIQUE
(20-30)% increased [Ignite|Ignite] [BuffMagnitude|Magnitude]IgniteEffect
T1 · LVL 1
UNIQUE
(20-40)% increased [Fire] DamageFireDamagePercentage
T1 · LVL 1
UNIQUE
(20-40)% increased [Ignite|Ignite] [BuffMagnitude|Magnitude]IgniteEffect
T1 · LVL 1
UNIQUE
(26-40)% increased [Ignite|Ignite] [BuffMagnitude|Magnitude]IgniteEffect
T1 · LVL 1
UNIQUE
(3-6)% of [Physical] Damage from [HitDamage|Hits] taken as [Fire] DamagePhysicalDamageTakenAsFirePercent
T1 · LVL 1