PATH OF EXILE 2 · MODIFIER CODEX

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UNIQUE (1-2) to (18-20) [Lightning|Lightning] Damage per [Charges|Power Charge]GlobalAddedLightningDamagePerPowerCharge LVL 1 UNIQUE (1-50)% increased Effect of Lightning AilmentsLightningAilmentEffect T1 · LVL 1 UNIQUE (1-60)% increased [Lightning] DamageLightningDamagePercentage T1 · LVL 1 UNIQUE (10-15)% chance to ShockChanceToShock T1 · LVL 1 UNIQUE (10-15)% increased Duration of Elemental [Ailments] on EnemiesElementalStatusAilmentDuration T1 · LVL 1 UNIQUE (10-20)% increased Damage for each type of [ElementalAilments|Elemental Ailment] on EnemyDamagePerElementalAilmentOnEnemy LVL 1 UNIQUE (10-20)% increased [BuffMagnitude|Magnitude] of [Shock|Shock] you inflictShockEffect T1 · LVL 1 UNIQUE (10-20)% increased [ElementalDamage|Elemental Damage]ElementalDamagePercent T2 · LVL 1 UNIQUE (10-20)% increased [ElementalDamage|Elemental Damage]ElementalDamagePercent T2 · LVL 1 UNIQUE (10-20)% increased [ElementalDamage|Elemental Damage]ElementalDamagePercent T2 · LVL 1 UNIQUE (10-20)% increased chance to [Shock]ShockChanceIncrease T1 · LVL 1 UNIQUE (10-30)% chance to Avoid [Lightning] Damage from [HitDamage|Hits]LightningDamageAvoidance LVL 1 UNIQUE (100-150)% increased [ElementalDamage|Elemental] Damage with [Attack|Attacks]IncreasedWeaponElementalDamagePercent T1 · LVL 1 UNIQUE (120-150)% increased [ElementalDamage|Elemental] Damage with [Attack|Attacks]IncreasedWeaponElementalDamagePercent T1 · LVL 1 UNIQUE (15-20)% chance to ShockChanceToShock T1 · LVL 1 UNIQUE (15-20)% increased Lightning Damage per 1% Lightning Resistance above 75%LightningDamagePerResistanceAbove75 LVL 1 UNIQUE (15-20)% increased Lightning Damage per Frenzy ChargeIncreaseLightningDamagePerFrenzyCharge LVL 1 UNIQUE (15-25)% increased [BuffMagnitude|Magnitude] of [Shock|Shock] you inflictShockEffect T1 · LVL 1 UNIQUE (15-30)% increased [ElementalDamage|Elemental Damage]ElementalDamagePercent T2 · LVL 1 UNIQUE (20-25)% chance to Avoid Elemental AilmentsAvoidElementalStatusAilments T1 · LVL 1 UNIQUE (20-30)% increased [BuffMagnitude|Magnitude] of [Shock|Shock] you inflictWeaponImplicitDamageIsLightningAndShockMagnitude LVL 1 UNIQUE (20-30)% increased [BuffMagnitude|Magnitude] of [Shock|Shock] you inflictShockEffect T1 · LVL 1 UNIQUE (20-30)% increased [ElementalDamage|Elemental Damage]ElementalDamagePercent T2 · LVL 1 UNIQUE (20-40)% increased [BuffMagnitude|Magnitude] of [Shock|Shock] you inflictShockEffect T1 · LVL 1 UNIQUE (20-40)% increased chance to [Shock]ShockChanceIncrease T1 · LVL 1 UNIQUE (25-50)% increased [BuffMagnitude|Magnitude] of [Shock|Shock] you inflictShockEffect T1 · LVL 1 UNIQUE (3-6)% of [Physical] damage from [HitDamage|Hits] taken as [Lightning] damagePhysicalDamageTakenAsLightningPercent T1 · LVL 1 UNIQUE (30-20)% reduced [BuffEffect|effect] of [Shock|Shock] on youReducedShockEffectOnSelf T1 · LVL 1 UNIQUE (30-40)% chance to Shock Attackers for 4 seconds on BlockChanceToShockAttackersOnBlock T1 · LVL 1 UNIQUE (30-40)% increased [BuffMagnitude|Magnitude] of [Shock|Shock] you inflictShockEffect T1 · LVL 1