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7778matching source records · 30 per page
UNIQUE
(100-150)% increased [Armour|Armour]LocalPhysicalDamageReductionRatingPercent
T2 · LVL 1
UNIQUE
(100-150)% increased [Armour|Armour] and [EnergyShield|Energy Shield]LocalArmourAndEnergyShield
T1 · LVL 1
UNIQUE
(100-150)% increased [Armour|Armour] and [EnergyShield|Energy Shield]LocalArmourAndEnergyShield
T1 · LVL 1
UNIQUE
(100-150)% increased [Armour|Armour] and [EnergyShield|Energy Shield]LocalArmourAndEnergyShield
T1 · LVL 1
UNIQUE
(100-150)% increased [Armour|Armour] and [EnergyShield|Energy Shield]LocalArmourAndEnergyShield
T1 · LVL 1
UNIQUE
(100-150)% increased [Armour|Armour] and [Evasion|Evasion]LocalArmourAndEvasion
T2 · LVL 1
UNIQUE
(100-150)% increased [Armour|Armour] and [Evasion|Evasion]LocalArmourAndEvasion
T2 · LVL 1
UNIQUE
(100-150)% increased [Armour|Armour] and [Evasion|Evasion]LocalArmourAndEvasion
T2 · LVL 1
UNIQUE
(100-150)% increased [Armour|Armour] and [Evasion|Evasion]LocalArmourAndEvasion
T2 · LVL 1
UNIQUE
(100-150)% increased [Armour|Armour] and [Evasion|Evasion]LocalArmourAndEvasion
T2 · LVL 1
UNIQUE
(100-150)% increased [Armour|Armour] and [Evasion|Evasion]LocalArmourAndEvasion
T2 · LVL 1
UNIQUE
(100-150)% increased [Critical|Critical Hit] Chance against Enemies on Consecrated Ground during EffectFlaskConsecratedGroundEffectCriticalStrike
LVL 1
UNIQUE
(100-150)% increased [ElementalDamage|Elemental] Damage with [Attack|Attacks]IncreasedWeaponElementalDamagePercent
T1 · LVL 1
UNIQUE
(100-150)% increased [EnergyShield|Energy Shield]LocalEnergyShieldPercent
T1 · LVL 1
UNIQUE
(100-150)% increased [EnergyShield|Energy Shield]LocalEnergyShieldPercent
T1 · LVL 1
UNIQUE
(100-150)% increased [EnergyShield|Energy Shield]LocalEnergyShieldPercent
T1 · LVL 1
UNIQUE
(100-150)% increased [EnergyShield|Energy Shield]LocalEnergyShieldPercent
T1 · LVL 1
UNIQUE
(100-150)% increased [Evasion] and [EnergyShield|Energy Shield]LocalEvasionAndEnergyShield
T2 · LVL 1
UNIQUE
(100-150)% increased [Evasion] and [EnergyShield|Energy Shield]LocalEvasionAndEnergyShield
T2 · LVL 1
UNIQUE
(100-150)% increased [Evasion] and [EnergyShield|Energy Shield]LocalEvasionAndEnergyShield
T2 · LVL 1
UNIQUE
(100-150)% increased [Evasion|Evasion Rating] while SprintingEvasionRatingPercentWhileSprinting
LVL 1
UNIQUE
(100-150)% increased [Evasion|Evasion] RatingLocalEvasionRatingIncreasePercent
T1 · LVL 1
UNIQUE
(100-150)% increased [Evasion|Evasion] RatingLocalEvasionRatingIncreasePercent
T1 · LVL 1
UNIQUE
(100-150)% increased [Evasion|Evasion] RatingLocalEvasionRatingIncreasePercent
T1 · LVL 1
UNIQUE
(100-150)% increased [Evasion|Evasion] RatingLocalEvasionRatingIncreasePercent
T1 · LVL 1
UNIQUE
(100-150)% increased [Evasion|Evasion] RatingLocalEvasionRatingIncreasePercent
T1 · LVL 1
UNIQUE
(100-150)% increased [Evasion|Evasion] RatingLocalEvasionRatingIncreasePercent
T1 · LVL 1
UNIQUE
(100-150)% increased [Physical] DamageLocalPhysicalDamagePercent
T2 · LVL 1
UNIQUE
(100-150)% increased [Physical] DamageLocalPhysicalDamagePercent
T2 · LVL 1
UNIQUE
(100-150)% increased [Thorns|Thorns] damageThornsDamageIncrease
T1 · LVL 1