Skills, separated from items.
Find what a skill does, how a character gets it, what game-data tags describe it, and which reviewed builds use it. Active skills stay separate from support gems.
Earthshatter
[Slam|Slam] the ground, sending out a fissure that deals area damage to enemies it passes under and thrusts a spike from the ground when it ends. [Warcry|Warcries] performed near the spike will cause it to shatter, damaging surrounding enemies.
Open skill guide →Skill gem · Dexterity / Grants Active Skill / AttackElectrocuting Arrow
Fire an electrifying arrow that explodes in an Area on [HitDamage|Hit]. [HitDamage|Hitting] an enemy will attach an Electrocuting Rod to them, causing all incoming [Lightning|Lightning] damage to build up [Electrocute|Electrocution.] This rod is removed when the enemy is next [Electrocute|Electrocuted.]
Open skill guide →Skill gem · Grants Active Skill / Spell / AreaElemental Expression
Create a fiery explosion, an arcing bolt of lightning, or an icy wave of projectiles. The chance for an explosion is proportional to your [Strength], for a bolt proportional to your [Dexterity], and for a wave proportional to your [Intelligence].
Open skill guide →Skill gem · Grants Active Skill / Spell / AreaElemental Storm
Create a stationary [Fire], [Cold] or [Lightning] storm at a target location for a duration, based on the highest [ElementalDamage|Elemental Damage] type for the [HitDamage|Hit] that [Trigger|Triggered] the storm. [HitDamage|Hits] which do not deal [ElementalDamage|Elemental Damage] will not [Trigger] the storm.
Open skill guide →Skill gem · Grants Active Skill / Attack / AreaElemental Surge
Grants your weapon [Surge|Surges]. Non-[Melee] [Projectile] [Attack|Attacks] with that weapon Consume [Surge|Surges] to cause the [Projectile|Projectiles] fired to explode at the end of their flight.
Open skill guide →Skill gem · Grants Active Skill / Spell / BuffEncase in Jade
Consume all stacks of [Jade] to grant [Guard] based off your maximum Life for each [Jade] consumed. You cannot gain [Jade] stacks while you have [Guard].
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellEnervating Nova
Unleash a [Nova] of [Lightning] damage to [Electrocute] enemies. Enemies close to you take no damage while enemies at the edge of the ring take significantly more damage. Enemies [HitDamage|Hit] can be [Electrocute|Electrocuted] by all [Lightning] damage for a short duration.
Open skill guide →Skill gem · Grants Active Skill / Attack / AreaExplosive Concoction
Consume charges from your Mana [Flask] to throw a flask that explodes, dealing [Fire] [Attack] damage in an area. Additional smaller flasks are thrown at nearby [Ignite|Ignited] Enemies. This damage is not based on your unarmed damage, so this is not considered an [UnarmedAttack|Unarmed Attack]
Open skill guide →Skill gem · Strength / Dexterity / Grants Active SkillExplosive Grenade
Fire a bouncing [Grenade] that unleashes a devastating fiery blast when its fuse expires.
Open skill guide →Skill gem · Dexterity / Intelligence / Grants Active SkillFalling Thunder
Suffuse your [Quarterstaff|Quarterstaff] with electrical energy, then [Slam] the ground to deal damage in a large cone in front of you. Consumes your [Charges|Power Charges] to fire [Lightning|Lightning] [Projectile|Projectiles] forwards from the impact.
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellFeast of Flesh
[Consume] [Corpse|Corpses] near you to recover Life and Mana over a short time per [Corpse] [Consume|Consumed].
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellFirebolt
Launch a fiery [Projectile] towards a target. The [Projectile] explodes on impact, damaging foes in a small area.
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellFlame Wall
Create a wall of [Fire|Fire] in front of you, which [Ignite|Ignites] everything within its area. Any [Projectile|Projectiles] fired through the wall by you and [Allies] deal added [Fire|Fire] damage. [Consume|Consumes] a [Lightning] [ElementalInfusion|Infusion] if possible to also add [Lightning] damage to the [Projectile|Projectiles].
Open skill guide →Skill gem · Dexterity / Grants Active Skill / AttackFreezing Salvo
Passively gains [Seal|Seals] over time. Using the skill fires a projectile, and breaks the [Seal|Seals], [Repeat|Repeating] for each of them, and for each additional projectile the skill is given. For each time it [Repeat|Repeats] normally, it will also [Repeat] an additional time targeting a different [IceFragment|Ice Fragment] in its area of effect if able, [DetonationTime|Detonating] those [IceFragment|Ice Fragments] immediately.
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellFreezing Shards
Launch icy [Projectile|Projectiles] in a sweeping arc. Multiple [Projectile|Projectiles] can hit the same enemy.
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellFrostbolt
Fire a slow-moving [Pierce|Piercing] [Projectile|Projectile] that is effective at [Chill|Chilling] enemies and explodes on colliding with terrain.
Open skill guide →Skill gem · Grants Active Skill / Attack / AreaFulminating Concoction
Consume charges from your Mana [Flask] to throw a flask that explodes, dealing [Lightning] [Attack] damage in an area with high chance to [Shock]. This damage is not based on your unarmed damage, so this is not considered an [UnarmedAttack|Unarmed Attack]
Open skill guide →Skill gem · Intelligence / Grants Active Skill / BuffFulmination
While active, the first time any Skill [HitDamage|Hits] a [Shock|Shocked] enemy in your [Presence], that Skill also [HitDamage|Hits] other [Shock|Shocked] enemies in your [Presence], up to a maximum.
Open skill guide →Skill gem · Buff / Grants Active Skill / PersistentFuture-Past
Hinekora observes your Future-Past granting you the opportunity to subvert a lesser fate. After a period of Hindsight, she will grant you her Foresight, which prevents you from avoiding Hits while Dodge Rolling. When you are Hit while Dodge Rolling, Hinekora restores you to full Life immediately before taking damage from the Hit, and grants you Sight Beyond Sight, which prevents you from dying.
Open skill guide →Skill gem · Buff / Intelligence / Grants Active SkillGalvanic Field
Gain a [Buff] that boosts your [Shock] chance. [Shock|Shocking] an enemy consumes the [Buff] to attach an [Orb] of electricity to that enemy. The [Orb] fires bolts of electricity at nearby enemies until it expires.
Open skill guide →Skill gem · Strength / Dexterity / Grants Active SkillGalvanic Shards
[Ammunition|Load your Crossbow] with charged bolts that fragment in flight, releasing [Chain|Chaining] [Lightning] beams when they [HitDamage|Hit] enemies. These fragments can [Merging|Merge].
Open skill guide →Skill gem · Dexterity / Grants Active Skill / AttackGas Arrow
Fire a noxious arrow at the ground, creating a cloud of flammable poisonous gas at the end of its flight. The cloud will detonate if hit by a [Detonator] skill or if an [Ignite|Ignited] enemy touches it, creating a fiery explosion.
Open skill guide →Skill gem · Strength / Dexterity / Grants Active SkillGas Grenade
Fire a bouncing [Grenade] that causes a burst of [Poison|Poison] gas when its fuse expires, damaging enemies and leaving behind a growing [Poison|Poison] cloud. [Burning] effects or [Detonator|Detonator] skills will cause the cloud to explode in a fiery blast.
Open skill guide →Skill gem · Grants Active Skill / Attack / AreaGemini Surge
Grants your weapon [Surge|Surges]. Non-[Melee] [Projectile] [Attack|Attacks] with that weapon Consume [Surge|Surges] to cause the [Projectile|Projectiles] fired to explode at the end of their flight.
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellHeart of Ice
[Chill|Chills] all enemies in your [Presence].
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellHis Foul Emergence
Conjure a horrific skull rising from the lightless depths to bite your enemies dealing high damage at target location and leaving [WitheringGround|Withering Ground] in its wake. Targeting close to you will cause you to jump back as you cast.
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellHis Scattering Calamity
Conjure a crackling Wellsprite that hovers above you. After a short duration, the Wellsprite launches at an enemy, dealing [Lightning] damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Wellsprites.
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellHis Vile Intrusion
Target an enemy to either teleport inside the target's body if they are under the [CullingStrike|Cull] threshold, causing it to violently explode, or to apply a [Debuff] to them, which will cause the same effect if that enemy falls under the [CullingStrike|Cull] threshold during its duration. On teleport, the target is destroyed, and the explosion deals [Physical|Physical] damage to surrounding enemies and inflicts [Impale|Impale].
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellHis Winnowing Flame
Conjure an abyssal scythe that sweeps across the targeted area, dealing [Fire] damage to enemies and [Consume|Consuming] [Ignite] to create pillars of flame. Cannot be [Trigger|Triggered].
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellIce Nova
Conjure a wave of ice in all directions, [Knockback|Knocking Back] enemies based on how close they are to you. Casting Ice Nova targeting near a Frostbolt [Projectile] will cause it to originate from the Frostbolt instead of you. [Consume|Consumes] a [Cold] [ElementalInfusion|Infusion] if possible to leave a patch of [ChilledGround|Chilled Ground].
Open skill guide →Every reviewed Path of Exile 2 skill.
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