Skills, separated from items.
Find what a skill does, how a character gets it, what game-data tags describe it, and which reviewed builds use it. Active skills stay separate from support gems.
Skill gem · Grants Active Skill / Attack / AreaAcidic Concoction
Consume charges from your Mana [Flask] to throw a flask that explodes, dealing [Physical] [Attack] damage in an area. The thrown flask [Consume|Consumes] [Poison] on [HitDamage|Hit] to cause an acidic burst. This damage is not based on your unarmed damage, so this is not considered an [UnarmedAttack|Unarmed Attack]
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Skill gem · Strength / Grants Active Skill / AttackArmour Breaker
[Strike] with a forceful blow, knocking enemies back and weakening their [Armour|Armour].
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Skill gem · Intelligence / Grants Active Skill / SpellBall Lightning
Fire a slow-moving [Projectile] that moves through enemies. The [Projectile] itself does not [HitDamage|Hit] enemies, but repeatedly discharges bolts of [Lightning] at nearby enemies. Consumes a [Fire] [ElementalInfusion|Infusion] if possible to slow down over time, create [IgnitedGround|Ignited Ground] as it travels, and explode dealing [Fire] damage in an Area after it dissipates.
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Skill gem · Strength / Grants Active Skill / AttackBoneshatter
Attack enemies with a melee [Strike|Strike]. The [Strike|Strike] will cause a [HeavyStun|Heavy Stun] on enemies that are [PrimedStun|Primed for Stun]. Upon causing a [HeavyStun|Heavy Stun] it will also create a Shockwave, dealing a large amount of damage in an area.
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Skill gem · Intelligence / Grants Active Skill / SpellBonestorm
[Channelling|Channel] to conjure a swarm of bone spikes in the air, then release to fire them at enemies and explode. Shrapnel [Impale|Impales] enemies [HitDamage|Hit], causing subsequent [Attack] [HitDamage|Hits] against those targets to deal extra damage. Consumes your [Charges|Power Charges] to cause much larger explosions.
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Skill gem · Strength / Dexterity / Grants Active SkillCluster Grenade
Fire a bouncing [Grenade] that explodes when its fuse expires, throwing out a ring of mini [Grenade|Grenades] that explode when they come to a stop.
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Skill gem · Intelligence / Grants Active Skill / SpellComet
Call down a mass of ice from the sky, dealing high damage at the targeted location. Targeting close to you will cause you to jump back as you cast. [Consume|Consumes] a [Fire] [ElementalInfusion|Infusion] if possible to cause a devastating blast of ice and fire.
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Skill gem · Intelligence / Grants Active Skill / SpellDetonate Dead
Cause a [Corpse] to violently explode, damaging surrounding enemies.
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Skill gem · Dexterity / Grants Active Skill / AttackDisengage
Jump back as you rupture the earth in front of you with spearpoints, damaging enemies. [Consume|Consumes] the [ParriedDebuff|Parried Debuff] on [HitDamage|Hitting] enemies to release a shockwave and grant you a [Charges|Frenzy Charge]. This skill can be used while using other skills, and causes [Strike|Strikes] and [Projectile|Projectiles] to miss you while jumping. This skill cannot be [AncestralBoost|Ancestrally Boosted].
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Skill gem · Strength / Grants Active Skill / AttackEarthquake
Smash the ground, dealing damage in an area and leaving behind [JaggedGround|Jagged Ground] that slows enemies. The [JaggedGround|Jagged Ground] erupts in a powerful [Aftershock] after a duration. Cannot create [JaggedGround|Jagged Ground] on top of an existing patch, or if you already have the maximum number of active patches.
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Skill gem · Strength / Grants Active Skill / AttackEarthshatter
[Slam|Slam] the ground, sending out a fissure that deals area damage to enemies it passes under and thrusts a spike from the ground when it ends. [Warcry|Warcries] performed near the spike will cause it to shatter, damaging surrounding enemies.
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Skill gem · Dexterity / Grants Active Skill / AttackElectrocuting Arrow
Fire an electrifying arrow that explodes in an Area on [HitDamage|Hit]. [HitDamage|Hitting] an enemy will attach an Electrocuting Rod to them, causing all incoming [Lightning|Lightning] damage to build up [Electrocute|Electrocution.] This rod is removed when the enemy is next [Electrocute|Electrocuted.]
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Skill gem · Strength / Dexterity / Grants Active SkillExplosive Grenade
Fire a bouncing [Grenade] that unleashes a devastating fiery blast when its fuse expires.
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Skill gem · Dexterity / Intelligence / Grants Active SkillFalling Thunder
Suffuse your [Quarterstaff|Quarterstaff] with electrical energy, then [Slam] the ground to deal damage in a large cone in front of you. Consumes your [Charges|Power Charges] to fire [Lightning|Lightning] [Projectile|Projectiles] forwards from the impact.
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Skill gem · Intelligence / Grants Active Skill / SpellFlame Wall
Create a wall of [Fire|Fire] in front of you, which [Ignite|Ignites] everything within its area. Any [Projectile|Projectiles] fired through the wall by you and [Allies] deal added [Fire|Fire] damage. [Consume|Consumes] a [Lightning] [ElementalInfusion|Infusion] if possible to also add [Lightning] damage to the [Projectile|Projectiles].
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Skill gem · Dexterity / Grants Active Skill / AttackFreezing Salvo
Passively gains [Seal|Seals] over time. Using the skill fires a projectile, and breaks the [Seal|Seals], [Repeat|Repeating] for each of them, and for each additional projectile the skill is given. For each time it [Repeat|Repeats] normally, it will also [Repeat] an additional time targeting a different [IceFragment|Ice Fragment] in its area of effect if able, [DetonationTime|Detonating] those [IceFragment|Ice Fragments] immediately.
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Skill gem · Intelligence / Grants Active Skill / SpellFrostbolt
Fire a slow-moving [Pierce|Piercing] [Projectile|Projectile] that is effective at [Chill|Chilling] enemies and explodes on colliding with terrain.
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Skill gem · Dexterity / Grants Active Skill / AttackGas Arrow
Fire a noxious arrow at the ground, creating a cloud of flammable poisonous gas at the end of its flight. The cloud will detonate if hit by a [Detonator] skill or if an [Ignite|Ignited] enemy touches it, creating a fiery explosion.
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Skill gem · Strength / Dexterity / Grants Active SkillGas Grenade
Fire a bouncing [Grenade] that causes a burst of [Poison|Poison] gas when its fuse expires, damaging enemies and leaving behind a growing [Poison|Poison] cloud. [Burning] effects or [Detonator|Detonator] skills will cause the cloud to explode in a fiery blast.
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Skill gem · Intelligence / Grants Active Skill / SpellIce Nova
Conjure a wave of ice in all directions, [Knockback|Knocking Back] enemies based on how close they are to you. Casting Ice Nova targeting near a Frostbolt [Projectile] will cause it to originate from the Frostbolt instead of you. [Consume|Consumes] a [Cold] [ElementalInfusion|Infusion] if possible to leave a patch of [ChilledGround|Chilled Ground].
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Skill gem · Dexterity / Intelligence / Grants Active SkillIce Strike
Perform a fast icy [Strike]. Using this [Attack|Attack] three times in quick succession causes a final strike that is slower and more powerful.
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Skill gem · Dexterity / Grants Active Skill / AttackLightning Arrow
Fire a charged arrow at the target. On hitting an enemy or wall, the arrow will fire [Chain|Chaining] [Lightning] beams at nearby enemies.
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Skill gem · Dexterity / Grants Active Skill / AttackLightning Rod
Fire an arrow that drops from above, creating a [Lightning|Lightning] burst. The arrow remains in the ground, and any [Chain|Chaining] [Lightning|Lightning] beams can [Chain|Chain] to it. When [Chain|Chained] to, the arrows charge up for a brief period before releasing another [Lightning|Lightning] burst. The Lightning Arrow Skill reduces this delay, causing bursts to happen more quickly.
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Skill gem · Dexterity / Grants Active Skill / AttackMagnetic Salvo
Aim skyward and fire energy missiles at lingering bolts or arrows created by other [Lightning] [Attack|Attacks] in front of you. The missiles explode if they land close to a lingering bolt or arrow, dealing more damage in a larger area but destroying that bolt or arrow in the process.
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Skill gem · Strength / Dexterity / Grants Active SkillPlasma Blast
[Ammunition|Load your Crossbow] with unstable bolts that require a lengthy charging period to fire but deal devastating damage, [Pierce] through enemies, and explode upon hitting terrain. Additional [Projectile|Projectiles] are fired in a spread, unlike other [Crossbow|Crossbow] Skills.
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Skill gem · Strength / Dexterity / Grants Active SkillShockburst Rounds
[Ammunition|Load your Crossbow] with a clip of charged bolts which release damaging pulses upon [HitDamage|Hitting] an enemy affected by a [LightningAilment|Lightning Ailment]. Using this Skill again reloads the clip.
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Skill gem · Strength / Grants Active Skill / AttackSunder
[Slam] the ground, creating a roiling fissure that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies. Hitting an enemy with [ArmourBreak|Fully Broken Armour] applies [SunderedArmour|Sundered Armour], making it take additional increased [Physical] damage.
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