Skills, separated from items.
Find what a skill does, how a character gets it, what game-data tags describe it, and which reviewed builds use it. Active skills stay separate from support gems.
Acidic Concoction
Consume charges from your Mana [Flask] to throw a flask that explodes, dealing [Physical] [Attack] damage in an area. The thrown flask [Consume|Consumes] [Poison] on [HitDamage|Hit] to cause an acidic burst. This damage is not based on your unarmed damage, so this is not considered an [UnarmedAttack|Unarmed Attack]
Open skill guide →Skill gem · Buff / Grants Active Skill / SpellApocalypse
Build [Glory] by [HitDamage|Hitting] enemies with [ElementalDamage|Elemental] damage. When you have maximum [Glory], you may become the walking Apocalypse for a duration, [Trigger|Triggering] one of multiple powerful [ElementalDamage|Elemental] Skills at an interval while this [Buff] lasts.
Open skill guide →Skill gem · Strength / Grants Active Skill / AttackArmour Breaker
[Strike] with a forceful blow, knocking enemies back and weakening their [Armour|Armour].
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellBall Lightning
Fire a slow-moving [Projectile] that moves through enemies. The [Projectile] itself does not [HitDamage|Hit] enemies, but repeatedly discharges bolts of [Lightning] at nearby enemies. Consumes a [Fire] [ElementalInfusion|Infusion] if possible to slow down over time, create [IgnitedGround|Ignited Ground] as it travels, and explode dealing [Fire] damage in an Area after it dissipates.
Open skill guide →Skill gem · Buff / Grants Active Skill / PersistentBlack Powder Blitz
Replaces your dodge roll with an explosive-assisted leap, firing off a round from your prosthetic cannon leg that [Blind|Blinds] and [Ignite|Ignites] enemies in the area you escape from. The explosion will cause any [Grenade|Grenades] in its area of effect to also explode.
Open skill guide →Skill gem · Grants Active Skill / Attack / AreaBleeding Concoction
Consume charges from your Mana [Flask] to throw a flask that explodes, dealing [Physical] [Attack] damage in an area and [Aggravate|Aggravating Bleeding] on Enemies hit. This damage is not based on your unarmed damage, so this is not considered an [UnarmedAttack|Unarmed Attack]
Open skill guide →Skill gem · Grants Active Skill / Buff / PersistentBlood Boil
Enemies in your [Presence] accumulate blood boils periodically. When they die, the boils pop applying [CorruptedBlood|Corrupted Blood] to enemies near them.
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellBone Blast
Conjure a circle of ritual inscriptions that last for a short duration. When the duration ends, spikes of bone erupt from enemies in the area, damaging them and potentially causing [Bleeding].
Open skill guide →Skill gem · Strength / Grants Active Skill / AttackBoneshatter
Attack enemies with a melee [Strike|Strike]. The [Strike|Strike] will cause a [HeavyStun|Heavy Stun] on enemies that are [PrimedStun|Primed for Stun]. Upon causing a [HeavyStun|Heavy Stun] it will also create a Shockwave, dealing a large amount of damage in an area.
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellBonestorm
[Channelling|Channel] to conjure a swarm of bone spikes in the air, then release to fire them at enemies and explode. Shrapnel [Impale|Impales] enemies [HitDamage|Hit], causing subsequent [Attack] [HitDamage|Hits] against those targets to deal extra damage. Consumes your [Charges|Power Charges] to cause much larger explosions.
Open skill guide →Skill gem · Grants Active Skill / Attack / AreaBursting Fen Toad
This skill creates a toad that jumps around briefly, then explodes the toad, dealing [Attack] damage in an area and inflicting [Poison]. Damage you deal with skill is not based on your [MartialWeapon|Weapon]
Open skill guide →Skill gem · Grants Active Skill / Attack / AreaChaotic Surge
Grants your weapon [Surge|Surges]. Non-[Melee] [Projectile] [Attack|Attacks] with that weapon Consume [Surge|Surges] to cause the [Projectile|Projectiles] fired to explode at the end of their flight.
Open skill guide →Skill gem · Strength / Dexterity / Grants Active SkillCluster Grenade
Fire a bouncing [Grenade] that explodes when its fuse expires, throwing out a ring of mini [Grenade|Grenades] that explode when they come to a stop.
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellComet
Call down a mass of ice from the sky, dealing high damage at the targeted location. Targeting close to you will cause you to jump back as you cast. [Consume|Consumes] a [Fire] [ElementalInfusion|Infusion] if possible to cause a devastating blast of ice and fire.
Open skill guide →Skill gem · Strength / Intelligence / Grants Active SkillConsecrate
Create an area of [ConsecratedGround|Consecrated Ground] around you.
Open skill guide →Skill gem · Buff / Grants Active Skill / AttackCrackling Palm
When you [HitDamage|Hit] with [UnarmedAttack|Unarmed] [Melee] [Attack|Attacks], calls down lightning bolts which deal [UnarmedDamage|Unarmed] [Attack|Attack] damage to all surrounding enemies.
Open skill guide →Skill gem · Grants Active Skill / Attack / AreaCrossbow Shot
Fire a bolt from your crossbow.
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellDecompose
Consume a [Corpse] to create a cloud of flammable [Poison|Poisonous] gas. Any [Burning|Burning] effects or Detonator skills will explode the gas cloud, creating a fiery explosion.
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellDetonate Dead
Cause a [Corpse] to violently explode, damaging surrounding enemies.
Open skill guide →Skill gem · Dexterity / Grants Active Skill / AttackDisengage
Jump back as you rupture the earth in front of you with spearpoints, damaging enemies. [Consume|Consumes] the [ParriedDebuff|Parried Debuff] on [HitDamage|Hitting] enemies to release a shockwave and grant you a [Charges|Frenzy Charge]. This skill can be used while using other skills, and causes [Strike|Strikes] and [Projectile|Projectiles] to miss you while jumping. This skill cannot be [AncestralBoost|Ancestrally Boosted].
Open skill guide →Skill gem · Strength / Grants Active Skill / AttackEarthquake
Smash the ground, dealing damage in an area and leaving behind [JaggedGround|Jagged Ground] that slows enemies. The [JaggedGround|Jagged Ground] erupts in a powerful [Aftershock] after a duration. Cannot create [JaggedGround|Jagged Ground] on top of an existing patch, or if you already have the maximum number of active patches.
Open skill guide →Skill gem · Strength / Grants Active Skill / AttackEarthshatter
[Slam|Slam] the ground, sending out a fissure that deals area damage to enemies it passes under and thrusts a spike from the ground when it ends. [Warcry|Warcries] performed near the spike will cause it to shatter, damaging surrounding enemies.
Open skill guide →Skill gem · Dexterity / Grants Active Skill / AttackElectrocuting Arrow
Fire an electrifying arrow that explodes in an Area on [HitDamage|Hit]. [HitDamage|Hitting] an enemy will attach an Electrocuting Rod to them, causing all incoming [Lightning|Lightning] damage to build up [Electrocute|Electrocution.] This rod is removed when the enemy is next [Electrocute|Electrocuted.]
Open skill guide →Skill gem · Grants Active Skill / Spell / AreaElemental Expression
Create a fiery explosion, an arcing bolt of lightning, or an icy wave of projectiles. The chance for an explosion is proportional to your [Strength], for a bolt proportional to your [Dexterity], and for a wave proportional to your [Intelligence].
Open skill guide →Skill gem · Grants Active Skill / Spell / AreaElemental Storm
Create a stationary [Fire], [Cold] or [Lightning] storm at a target location for a duration, based on the highest [ElementalDamage|Elemental Damage] type for the [HitDamage|Hit] that [Trigger|Triggered] the storm. [HitDamage|Hits] which do not deal [ElementalDamage|Elemental Damage] will not [Trigger] the storm.
Open skill guide →Skill gem · Grants Active Skill / Attack / AreaElemental Surge
Grants your weapon [Surge|Surges]. Non-[Melee] [Projectile] [Attack|Attacks] with that weapon Consume [Surge|Surges] to cause the [Projectile|Projectiles] fired to explode at the end of their flight.
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellEnervating Nova
Unleash a [Nova] of [Lightning] damage to [Electrocute] enemies. Enemies close to you take no damage while enemies at the edge of the ring take significantly more damage. Enemies [HitDamage|Hit] can be [Electrocute|Electrocuted] by all [Lightning] damage for a short duration.
Open skill guide →Skill gem · Grants Active Skill / Attack / AreaExplosive Concoction
Consume charges from your Mana [Flask] to throw a flask that explodes, dealing [Fire] [Attack] damage in an area. Additional smaller flasks are thrown at nearby [Ignite|Ignited] Enemies. This damage is not based on your unarmed damage, so this is not considered an [UnarmedAttack|Unarmed Attack]
Open skill guide →Skill gem · Strength / Dexterity / Grants Active SkillExplosive Grenade
Fire a bouncing [Grenade] that unleashes a devastating fiery blast when its fuse expires.
Open skill guide →Skill gem · Dexterity / Intelligence / Grants Active SkillFalling Thunder
Suffuse your [Quarterstaff|Quarterstaff] with electrical energy, then [Slam] the ground to deal damage in a large cone in front of you. Consumes your [Charges|Power Charges] to fire [Lightning|Lightning] [Projectile|Projectiles] forwards from the impact.
Open skill guide →Every reviewed Path of Exile 2 skill.
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