Skills, separated from items.
Find what a skill does, how a character gets it, what game-data tags describe it, and which reviewed builds use it. Active skills stay separate from support gems.
Skill gem · Intelligence / Grants Active Skill / SpellComet
Call down a mass of ice from the sky, dealing high damage at the targeted location. Targeting close to you will cause you to jump back as you cast. [Consume|Consumes] a [Fire] [ElementalInfusion|Infusion] if possible to cause a devastating blast of ice and fire.
Open skill guide →
Skill gem · Dexterity / Grants Active Skill / AttackFreezing Salvo
Passively gains [Seal|Seals] over time. Using the skill fires a projectile, and breaks the [Seal|Seals], [Repeat|Repeating] for each of them, and for each additional projectile the skill is given. For each time it [Repeat|Repeats] normally, it will also [Repeat] an additional time targeting a different [IceFragment|Ice Fragment] in its area of effect if able, [DetonationTime|Detonating] those [IceFragment|Ice Fragments] immediately.
Open skill guide →
Skill gem · Intelligence / Grants Active Skill / SpellFrostbolt
Fire a slow-moving [Pierce|Piercing] [Projectile|Projectile] that is effective at [Chill|Chilling] enemies and explodes on colliding with terrain.
Open skill guide →
Skill gem · Intelligence / Grants Active Skill / SpellIce Nova
Conjure a wave of ice in all directions, [Knockback|Knocking Back] enemies based on how close they are to you. Casting Ice Nova targeting near a Frostbolt [Projectile] will cause it to originate from the Frostbolt instead of you. [Consume|Consumes] a [Cold] [ElementalInfusion|Infusion] if possible to leave a patch of [ChilledGround|Chilled Ground].
Open skill guide →
Skill gem · Dexterity / Intelligence / Grants Active SkillIce Strike
Perform a fast icy [Strike]. Using this [Attack|Attack] three times in quick succession causes a final strike that is slower and more powerful.
Open skill guide →
Skill gem · Intelligence / Grants Active Skill / SpellSpark
Launch a spray of sparking [Projectile|Projectiles] that travel erratically along the ground until they hit an enemy or expire. [Consume|Consumes] a [Cold] [ElementalInfusion|Infusion] if possible to fire many sparks in a circle.
Open skill guide →