Skills, separated from items.
Find what a skill does, how a character gets it, what game-data tags describe it, and which reviewed builds use it. Active skills stay separate from support gems.
Apocalypse
Build [Glory] by [HitDamage|Hitting] enemies with [ElementalDamage|Elemental] damage. When you have maximum [Glory], you may become the walking Apocalypse for a duration, [Trigger|Triggering] one of multiple powerful [ElementalDamage|Elemental] Skills at an interval while this [Buff] lasts.
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellComet
Call down a mass of ice from the sky, dealing high damage at the targeted location. Targeting close to you will cause you to jump back as you cast. [Consume|Consumes] a [Fire] [ElementalInfusion|Infusion] if possible to cause a devastating blast of ice and fire.
Open skill guide →Skill gem · Grants Active Skill / Spell / AreaElemental Expression
Create a fiery explosion, an arcing bolt of lightning, or an icy wave of projectiles. The chance for an explosion is proportional to your [Strength], for a bolt proportional to your [Dexterity], and for a wave proportional to your [Intelligence].
Open skill guide →Skill gem · Grants Active Skill / Spell / AreaElemental Storm
Create a stationary [Fire], [Cold] or [Lightning] storm at a target location for a duration, based on the highest [ElementalDamage|Elemental Damage] type for the [HitDamage|Hit] that [Trigger|Triggered] the storm. [HitDamage|Hits] which do not deal [ElementalDamage|Elemental Damage] will not [Trigger] the storm.
Open skill guide →Skill gem · Grants Active Skill / Attack / AreaElemental Surge
Grants your weapon [Surge|Surges]. Non-[Melee] [Projectile] [Attack|Attacks] with that weapon Consume [Surge|Surges] to cause the [Projectile|Projectiles] fired to explode at the end of their flight.
Open skill guide →Skill gem · Dexterity / Grants Active Skill / AttackFreezing Salvo
Passively gains [Seal|Seals] over time. Using the skill fires a projectile, and breaks the [Seal|Seals], [Repeat|Repeating] for each of them, and for each additional projectile the skill is given. For each time it [Repeat|Repeats] normally, it will also [Repeat] an additional time targeting a different [IceFragment|Ice Fragment] in its area of effect if able, [DetonationTime|Detonating] those [IceFragment|Ice Fragments] immediately.
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellFreezing Shards
Launch icy [Projectile|Projectiles] in a sweeping arc. Multiple [Projectile|Projectiles] can hit the same enemy.
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellFrostbolt
Fire a slow-moving [Pierce|Piercing] [Projectile|Projectile] that is effective at [Chill|Chilling] enemies and explodes on colliding with terrain.
Open skill guide →Skill gem · Grants Active Skill / Attack / AreaGemini Surge
Grants your weapon [Surge|Surges]. Non-[Melee] [Projectile] [Attack|Attacks] with that weapon Consume [Surge|Surges] to cause the [Projectile|Projectiles] fired to explode at the end of their flight.
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellHeart of Ice
[Chill|Chills] all enemies in your [Presence].
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellIce Nova
Conjure a wave of ice in all directions, [Knockback|Knocking Back] enemies based on how close they are to you. Casting Ice Nova targeting near a Frostbolt [Projectile] will cause it to originate from the Frostbolt instead of you. [Consume|Consumes] a [Cold] [ElementalInfusion|Infusion] if possible to leave a patch of [ChilledGround|Chilled Ground].
Open skill guide →Skill gem · Dexterity / Intelligence / Grants Active SkillIce Strike
Perform a fast icy [Strike]. Using this [Attack|Attack] three times in quick succession causes a final strike that is slower and more powerful.
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellIcestorm
Conjure a hail of icy bolts over the targeted area. [Chill] and [Freeze] on enemies in front of you are [Consume|Consumed] to fuel the Icestorm by creating improved bolts.
Open skill guide →Skill gem · Grants Active Skill / Command / AreaNavira's Fracturing
A reviewed skill identity. Detailed explanation is being expanded.
Open skill guide →Skill gem · Grants Active Skill / Minion / PersistentNavira, the Last Mirage
Summon Navira, an invulnerable Water Djinn [Minion] to do your bidding. Navira will only act when you [Command] her to do so, bestowing restorative blessings upon you and your [Allies] with her [Spell|Spells].
Open skill guide →Skill gem · Grants Active Skill / Spell / BuffPinnacle of Power
Consume all [Charges|Power Charges] to master the elements, gaining [ElementalDamage|Elemental Damage] and the ability to apply [ElementalAilments|Elemental Ailments] with other damage types. Can only be used while you have maximum [Charges|Power Charges].
Open skill guide →Skill gem · Strength / Intelligence / Grants Active SkillPurity of Ice
Emit an [Aura] that boosts the [Resistances|Cold Resistance] of you and [Allies] in your [Presence].
Open skill guide →Skill gem · Grants Active Skill / Attack / AreaRequiem
Your weapon passively accumulates anguish from the tormented souls within. When fully charged, use this skill to compose the Requiem, transforming your [Crossbow] shot into a torrent of anguish for a short, fixed amount of time. Does not use [Ammunition].
Open skill guide →Skill gem · Grants Active Skill / Attack / AreaShattering Concoction
Consume charges from your Mana [Flask] to throw a flask that explodes, dealing [Cold] [Attack] damage in an area and inflicting [Exposure]. This damage is not based on your unarmed damage, so this is not considered an [UnarmedAttack|Unarmed Attack]
Open skill guide →Skill gem · Grants Active Skill / Attack / ShapeshiftShred
[Shapeshift] into a [Werewolf] and lash out with a flurry of claw swipes. The first [Attack] can dash to faraway enemies and the final [Attack] [Strike|Strikes] twice. [Attack|Attacking] a [Frozen] enemy will create [IceFragment|Ice Fragments], which are [Projectile|Projectiles] that land and explode after a short delay.
Open skill guide →Skill gem · Grants Active Skill / Spell / BuffSorcery Ward
Passively manifests a protective barrier which takes [ElementalDamage|Elemental Damage] from [HitDamage|Hits] for you until depleted. The barrier instantly recharges to its full value a short time after it stops taking damage or is fully depleted.
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellSpark
Launch a spray of sparking [Projectile|Projectiles] that travel erratically along the ground until they hit an enemy or expire. [Consume|Consumes] a [Cold] [ElementalInfusion|Infusion] if possible to fire many sparks in a circle.
Open skill guide →Skill gem · Grants Active Skill / Attack / AreaStarborn Onslaught
Build up Glory by [Freeze|Freezing] or [Chill|Chilling] enemies. When you have maximum [Glory] you may jump backwards loosing your [Mace] with the force of a falling comet onto your target. The impact releases [MoltenFissure|Fissures] and causes stars to fall in the area for a brief period.
Open skill guide →Skill gem · Grants Active Skill / Buff / LightningUnbound Avatar
Gain [UnboundFury|Unbound Fury] by inflicting [ElementalAilments|Elemental Ailments] with [HitDamage|Hits] on enemies. Once you reach maximum Unbound Fury, consume it to become Unbound for a duration, vastly augmenting your Elemental prowess.
Open skill guide →Every reviewed Path of Exile 2 skill.
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