Skills, separated from items.
Find what a skill does, how a character gets it, what game-data tags describe it, and which reviewed builds use it. Active skills stay separate from support gems.
Ancestral Spirits
This skill is [Trigger|Triggered] each time you summon a [Totem|Totem], summoning an Ancestral Spirit [Minion] to fight for you. If the Totem dies then the Ancestral Spirit triggered by it's summoning will die too.
Open skill guide →Skill gem · Buff / Grants Active Skill / SpellApocalypse
Build [Glory] by [HitDamage|Hitting] enemies with [ElementalDamage|Elemental] damage. When you have maximum [Glory], you may become the walking Apocalypse for a duration, [Trigger|Triggering] one of multiple powerful [ElementalDamage|Elemental] Skills at an interval while this [Buff] lasts.
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellBall Lightning
Fire a slow-moving [Projectile] that moves through enemies. The [Projectile] itself does not [HitDamage|Hit] enemies, but repeatedly discharges bolts of [Lightning] at nearby enemies. Consumes a [Fire] [ElementalInfusion|Infusion] if possible to slow down over time, create [IgnitedGround|Ignited Ground] as it travels, and explode dealing [Fire] damage in an Area after it dissipates.
Open skill guide →Skill gem · Grants Active Skill / Buff / PersistentBlood Boil
Enemies in your [Presence] accumulate blood boils periodically. When they die, the boils pop applying [CorruptedBlood|Corrupted Blood] to enemies near them.
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellBone Blast
Conjure a circle of ritual inscriptions that last for a short duration. When the duration ends, spikes of bone erupt from enemies in the area, damaging them and potentially causing [Bleeding].
Open skill guide →Skill gem · Strength / Intelligence / Grants Active SkillConsecrate
Create an area of [ConsecratedGround|Consecrated Ground] around you.
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellDecompose
Consume a [Corpse] to create a cloud of flammable [Poison|Poisonous] gas. Any [Burning|Burning] effects or Detonator skills will explode the gas cloud, creating a fiery explosion.
Open skill guide →Skill gem · Strength / Grants Active Skill / AttackEarthquake
Smash the ground, dealing damage in an area and leaving behind [JaggedGround|Jagged Ground] that slows enemies. The [JaggedGround|Jagged Ground] erupts in a powerful [Aftershock] after a duration. Cannot create [JaggedGround|Jagged Ground] on top of an existing patch, or if you already have the maximum number of active patches.
Open skill guide →Skill gem · Strength / Grants Active Skill / AttackEarthshatter
[Slam|Slam] the ground, sending out a fissure that deals area damage to enemies it passes under and thrusts a spike from the ground when it ends. [Warcry|Warcries] performed near the spike will cause it to shatter, damaging surrounding enemies.
Open skill guide →Skill gem · Dexterity / Grants Active Skill / AttackElectrocuting Arrow
Fire an electrifying arrow that explodes in an Area on [HitDamage|Hit]. [HitDamage|Hitting] an enemy will attach an Electrocuting Rod to them, causing all incoming [Lightning|Lightning] damage to build up [Electrocute|Electrocution.] This rod is removed when the enemy is next [Electrocute|Electrocuted.]
Open skill guide →Skill gem · Grants Active Skill / Spell / AreaElemental Storm
Create a stationary [Fire], [Cold] or [Lightning] storm at a target location for a duration, based on the highest [ElementalDamage|Elemental Damage] type for the [HitDamage|Hit] that [Trigger|Triggered] the storm. [HitDamage|Hits] which do not deal [ElementalDamage|Elemental Damage] will not [Trigger] the storm.
Open skill guide →Skill gem · Grants Active Skill / Spell / BuffEncase in Jade
Consume all stacks of [Jade] to grant [Guard] based off your maximum Life for each [Jade] consumed. You cannot gain [Jade] stacks while you have [Guard].
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellEnervating Nova
Unleash a [Nova] of [Lightning] damage to [Electrocute] enemies. Enemies close to you take no damage while enemies at the edge of the ring take significantly more damage. Enemies [HitDamage|Hit] can be [Electrocute|Electrocuted] by all [Lightning] damage for a short duration.
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellFlame Wall
Create a wall of [Fire|Fire] in front of you, which [Ignite|Ignites] everything within its area. Any [Projectile|Projectiles] fired through the wall by you and [Allies] deal added [Fire|Fire] damage. [Consume|Consumes] a [Lightning] [ElementalInfusion|Infusion] if possible to also add [Lightning] damage to the [Projectile|Projectiles].
Open skill guide →Skill gem · Buff / Grants Active Skill / PersistentFuture-Past
Hinekora observes your Future-Past granting you the opportunity to subvert a lesser fate. After a period of Hindsight, she will grant you her Foresight, which prevents you from avoiding Hits while Dodge Rolling. When you are Hit while Dodge Rolling, Hinekora restores you to full Life immediately before taking damage from the Hit, and grants you Sight Beyond Sight, which prevents you from dying.
Open skill guide →Skill gem · Buff / Intelligence / Grants Active SkillGalvanic Field
Gain a [Buff] that boosts your [Shock] chance. [Shock|Shocking] an enemy consumes the [Buff] to attach an [Orb] of electricity to that enemy. The [Orb] fires bolts of electricity at nearby enemies until it expires.
Open skill guide →Skill gem · Dexterity / Grants Active Skill / AttackGas Arrow
Fire a noxious arrow at the ground, creating a cloud of flammable poisonous gas at the end of its flight. The cloud will detonate if hit by a [Detonator] skill or if an [Ignite|Ignited] enemy touches it, creating a fiery explosion.
Open skill guide →Skill gem · Strength / Dexterity / Grants Active SkillGas Grenade
Fire a bouncing [Grenade] that causes a burst of [Poison|Poison] gas when its fuse expires, damaging enemies and leaving behind a growing [Poison|Poison] cloud. [Burning] effects or [Detonator|Detonator] skills will cause the cloud to explode in a fiery blast.
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellHis Foul Emergence
Conjure a horrific skull rising from the lightless depths to bite your enemies dealing high damage at target location and leaving [WitheringGround|Withering Ground] in its wake. Targeting close to you will cause you to jump back as you cast.
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellHis Scattering Calamity
Conjure a crackling Wellsprite that hovers above you. After a short duration, the Wellsprite launches at an enemy, dealing [Lightning] damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Wellsprites.
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellHis Vile Intrusion
Target an enemy to either teleport inside the target's body if they are under the [CullingStrike|Cull] threshold, causing it to violently explode, or to apply a [Debuff] to them, which will cause the same effect if that enemy falls under the [CullingStrike|Cull] threshold during its duration. On teleport, the target is destroyed, and the explosion deals [Physical|Physical] damage to surrounding enemies and inflicts [Impale|Impale].
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellIce Nova
Conjure a wave of ice in all directions, [Knockback|Knocking Back] enemies based on how close they are to you. Casting Ice Nova targeting near a Frostbolt [Projectile] will cause it to originate from the Frostbolt instead of you. [Consume|Consumes] a [Cold] [ElementalInfusion|Infusion] if possible to leave a patch of [ChilledGround|Chilled Ground].
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellIcestorm
Conjure a hail of icy bolts over the targeted area. [Chill] and [Freeze] on enemies in front of you are [Consume|Consumed] to fuel the Icestorm by creating improved bolts.
Open skill guide →Skill gem · Grants Active Skill / Spell / AreaInevitable Agony
[Debuff] all targets in an area, causing a portion of Damage they take from [HitDamage|Hits] to be tracked by the [Debuff]. When the [Debuff|debuff's] duration expires or can kill the target, the target [LifeLoss|loses life] equal to that tracked damage all at once.
Open skill guide →Skill gem · Grants Active Skill / Command / AreaKelari's Deception
A reviewed skill identity. Detailed explanation is being expanded.
Open skill guide →Skill gem · Grants Active Skill / Minion / PersistentKelari's Malediction
Harness Kelari's power to passively [Consume] [Corpse|Corpses] in your [Presence], causing Corpse Beetle [Minion|Minions] to burst forth. The Beetles passively follow you until [Command|Commanded]. On your [Command], they rush the target and explode.
Open skill guide →Skill gem · Dexterity / Grants Active Skill / AttackLightning Rod
Fire an arrow that drops from above, creating a [Lightning|Lightning] burst. The arrow remains in the ground, and any [Chain|Chaining] [Lightning|Lightning] beams can [Chain|Chain] to it. When [Chain|Chained] to, the arrows charge up for a brief period before releasing another [Lightning|Lightning] burst. The Lightning Arrow Skill reduces this delay, causing bursts to happen more quickly.
Open skill guide →Skill gem · Strength / Intelligence / Grants Active SkillMalice
While active, emits an [Aura] that continuously inflicts [CriticalWeakness|Critical Weakness] on enemies in your [Presence].
Open skill guide →Skill gem · Intelligence / Grants Active Skill / BuffMirror of Refraction
Mirrors of Refraction appear in your [Presence] periodically. [HitDamage|Hitting] a mirror with a [Spell] [Projectile] causes it to shatter, copying the projectiles in a nova around the destroyed mirror. Copied [Projectile|Projectiles] may be copied again when colliding with other mirrors.
Open skill guide →Skill gem · Grants Active Skill / Command / AreaNavira's Oasis
A reviewed skill identity. Detailed explanation is being expanded.
Open skill guide →Every reviewed Path of Exile 2 skill.
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