Skills, separated from items.
Find what a skill does, how a character gets it, what game-data tags describe it, and which reviewed builds use it. Active skills stay separate from support gems.
Acidic Concoction
Consume charges from your Mana [Flask] to throw a flask that explodes, dealing [Physical] [Attack] damage in an area. The thrown flask [Consume|Consumes] [Poison] on [HitDamage|Hit] to cause an acidic burst. This damage is not based on your unarmed damage, so this is not considered an [UnarmedAttack|Unarmed Attack]
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellArc
An arc of [Lightning|Lightning] stretches from the caster to a targeted enemy and [Chain|Chains] on to other nearby enemies. [Consume|Consumes] a [Lightning] [ElementalInfusion|Infusion] if possible to deal more damage and [Chain] further.
Open skill guide →Skill gem · Strength / Dexterity / Grants Active SkillArmour Piercing Rounds
[Ammunition|Load your Crossbow] with a clip of bolts that can be fired rapidly and [ArmourBreak|Break enemy Armour]. Using this Skill again reloads the clip.
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellBall Lightning
Fire a slow-moving [Projectile] that moves through enemies. The [Projectile] itself does not [HitDamage|Hit] enemies, but repeatedly discharges bolts of [Lightning] at nearby enemies. Consumes a [Fire] [ElementalInfusion|Infusion] if possible to slow down over time, create [IgnitedGround|Ignited Ground] as it travels, and explode dealing [Fire] damage in an Area after it dissipates.
Open skill guide →Skill gem · Grants Active Skill / Attack / AreaBleeding Concoction
Consume charges from your Mana [Flask] to throw a flask that explodes, dealing [Physical] [Attack] damage in an area and [Aggravate|Aggravating Bleeding] on Enemies hit. This damage is not based on your unarmed damage, so this is not considered an [UnarmedAttack|Unarmed Attack]
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellBonestorm
[Channelling|Channel] to conjure a swarm of bone spikes in the air, then release to fire them at enemies and explode. Shrapnel [Impale|Impales] enemies [HitDamage|Hit], causing subsequent [Attack] [HitDamage|Hits] against those targets to deal extra damage. Consumes your [Charges|Power Charges] to cause much larger explosions.
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellChaos Bolt
Fire a burst of [Chaos] energy at the target.
Open skill guide →Skill gem · Strength / Dexterity / Grants Active SkillCluster Grenade
Fire a bouncing [Grenade] that explodes when its fuse expires, throwing out a ring of mini [Grenade|Grenades] that explode when they come to a stop.
Open skill guide →Skill gem · Grants Active Skill / Attack / AreaCrossbow Shot
Fire a bolt from your crossbow.
Open skill guide →Skill gem · Dexterity / Grants Active Skill / AttackElectrocuting Arrow
Fire an electrifying arrow that explodes in an Area on [HitDamage|Hit]. [HitDamage|Hitting] an enemy will attach an Electrocuting Rod to them, causing all incoming [Lightning|Lightning] damage to build up [Electrocute|Electrocution.] This rod is removed when the enemy is next [Electrocute|Electrocuted.]
Open skill guide →Skill gem · Grants Active Skill / Spell / AreaElemental Expression
Create a fiery explosion, an arcing bolt of lightning, or an icy wave of projectiles. The chance for an explosion is proportional to your [Strength], for a bolt proportional to your [Dexterity], and for a wave proportional to your [Intelligence].
Open skill guide →Skill gem · Grants Active Skill / Attack / AreaExplosive Concoction
Consume charges from your Mana [Flask] to throw a flask that explodes, dealing [Fire] [Attack] damage in an area. Additional smaller flasks are thrown at nearby [Ignite|Ignited] Enemies. This damage is not based on your unarmed damage, so this is not considered an [UnarmedAttack|Unarmed Attack]
Open skill guide →Skill gem · Strength / Dexterity / Grants Active SkillExplosive Grenade
Fire a bouncing [Grenade] that unleashes a devastating fiery blast when its fuse expires.
Open skill guide →Skill gem · Dexterity / Intelligence / Grants Active SkillFalling Thunder
Suffuse your [Quarterstaff|Quarterstaff] with electrical energy, then [Slam] the ground to deal damage in a large cone in front of you. Consumes your [Charges|Power Charges] to fire [Lightning|Lightning] [Projectile|Projectiles] forwards from the impact.
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellFirebolt
Launch a fiery [Projectile] towards a target. The [Projectile] explodes on impact, damaging foes in a small area.
Open skill guide →Skill gem · Dexterity / Grants Active Skill / AttackFreezing Salvo
Passively gains [Seal|Seals] over time. Using the skill fires a projectile, and breaks the [Seal|Seals], [Repeat|Repeating] for each of them, and for each additional projectile the skill is given. For each time it [Repeat|Repeats] normally, it will also [Repeat] an additional time targeting a different [IceFragment|Ice Fragment] in its area of effect if able, [DetonationTime|Detonating] those [IceFragment|Ice Fragments] immediately.
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellFreezing Shards
Launch icy [Projectile|Projectiles] in a sweeping arc. Multiple [Projectile|Projectiles] can hit the same enemy.
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellFrostbolt
Fire a slow-moving [Pierce|Piercing] [Projectile|Projectile] that is effective at [Chill|Chilling] enemies and explodes on colliding with terrain.
Open skill guide →Skill gem · Grants Active Skill / Attack / AreaFulminating Concoction
Consume charges from your Mana [Flask] to throw a flask that explodes, dealing [Lightning] [Attack] damage in an area with high chance to [Shock]. This damage is not based on your unarmed damage, so this is not considered an [UnarmedAttack|Unarmed Attack]
Open skill guide →Skill gem · Strength / Dexterity / Grants Active SkillGalvanic Shards
[Ammunition|Load your Crossbow] with charged bolts that fragment in flight, releasing [Chain|Chaining] [Lightning] beams when they [HitDamage|Hit] enemies. These fragments can [Merging|Merge].
Open skill guide →Skill gem · Dexterity / Grants Active Skill / AttackGas Arrow
Fire a noxious arrow at the ground, creating a cloud of flammable poisonous gas at the end of its flight. The cloud will detonate if hit by a [Detonator] skill or if an [Ignite|Ignited] enemy touches it, creating a fiery explosion.
Open skill guide →Skill gem · Strength / Dexterity / Grants Active SkillGas Grenade
Fire a bouncing [Grenade] that causes a burst of [Poison|Poison] gas when its fuse expires, damaging enemies and leaving behind a growing [Poison|Poison] cloud. [Burning] effects or [Detonator|Detonator] skills will cause the cloud to explode in a fiery blast.
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellHis Scattering Calamity
Conjure a crackling Wellsprite that hovers above you. After a short duration, the Wellsprite launches at an enemy, dealing [Lightning] damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Wellsprites.
Open skill guide →Skill gem · Dexterity / Grants Active Skill / AttackLightning Arrow
Fire a charged arrow at the target. On hitting an enemy or wall, the arrow will fire [Chain|Chaining] [Lightning] beams at nearby enemies.
Open skill guide →Skill gem · Dexterity / Grants Active Skill / AttackLightning Rod
Fire an arrow that drops from above, creating a [Lightning|Lightning] burst. The arrow remains in the ground, and any [Chain|Chaining] [Lightning|Lightning] beams can [Chain|Chain] to it. When [Chain|Chained] to, the arrows charge up for a brief period before releasing another [Lightning|Lightning] burst. The Lightning Arrow Skill reduces this delay, causing bursts to happen more quickly.
Open skill guide →Skill gem · Dexterity / Grants Active Skill / AttackMagnetic Salvo
Aim skyward and fire energy missiles at lingering bolts or arrows created by other [Lightning] [Attack|Attacks] in front of you. The missiles explode if they land close to a lingering bolt or arrow, dealing more damage in a larger area but destroying that bolt or arrow in the process.
Open skill guide →Skill gem · Grants Active Skill / Attack / AreaPhantasmal Arrow
Fires an arrow that embeds where it lands for a short duration. At the end of the duration, the arrow explodes in spectral flame, turning it to ashes and damaging enemies, with a high chance to [Ignite]. [Ignite|Igniting] any enemy with the Explosion also applies [Ignite] to enemies within range.
Open skill guide →Skill gem · Strength / Dexterity / Grants Active SkillPlasma Blast
[Ammunition|Load your Crossbow] with unstable bolts that require a lengthy charging period to fire but deal devastating damage, [Pierce] through enemies, and explode upon hitting terrain. Additional [Projectile|Projectiles] are fired in a spread, unlike other [Crossbow|Crossbow] Skills.
Open skill guide →Skill gem · Grants Active Skill / Attack / AreaRequiem
Your weapon passively accumulates anguish from the tormented souls within. When fully charged, use this skill to compose the Requiem, transforming your [Crossbow] shot into a torrent of anguish for a short, fixed amount of time. Does not use [Ammunition].
Open skill guide →Skill gem · Grants Active Skill / Command / AreaRuzhan's Fury
A reviewed skill identity. Detailed explanation is being expanded.
Open skill guide →Every reviewed Path of Exile 2 skill.
Jump directly to any skill guide without paging through the visual catalog.