Skills, separated from items.
Find what a skill does, how a character gets it, what game-data tags describe it, and which reviewed builds use it. Active skills stay separate from support gems.
Ball Lightning
Fire a slow-moving [Projectile] that moves through enemies. The [Projectile] itself does not [HitDamage|Hit] enemies, but repeatedly discharges bolts of [Lightning] at nearby enemies. Consumes a [Fire] [ElementalInfusion|Infusion] if possible to slow down over time, create [IgnitedGround|Ignited Ground] as it travels, and explode dealing [Fire] damage in an Area after it dissipates.
Open skill guide →Skill gem · Buff / Intelligence / Grants Active SkillGalvanic Field
Gain a [Buff] that boosts your [Shock] chance. [Shock|Shocking] an enemy consumes the [Buff] to attach an [Orb] of electricity to that enemy. The [Orb] fires bolts of electricity at nearby enemies until it expires.
Open skill guide →Skill gem · Intelligence / Grants Active Skill / SpellIcestorm
Conjure a hail of icy bolts over the targeted area. [Chill] and [Freeze] on enemies in front of you are [Consume|Consumed] to fuel the Icestorm by creating improved bolts.
Open skill guide →Skill gem · Dexterity / Grants Active Skill / AttackLightning Rod
Fire an arrow that drops from above, creating a [Lightning|Lightning] burst. The arrow remains in the ground, and any [Chain|Chaining] [Lightning|Lightning] beams can [Chain|Chain] to it. When [Chain|Chained] to, the arrows charge up for a brief period before releasing another [Lightning|Lightning] burst. The Lightning Arrow Skill reduces this delay, causing bursts to happen more quickly.
Open skill guide →Every reviewed Path of Exile 2 skill.
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