One Hand Mace
This class contains 28 active public source records. Start with the base, then use its source key to explore eligible affixes or build a modifier target without mixing game editions.
Auric Mace
SOURCE BASE RECORDBarbed Club
SOURCE BASE RECORDBattle Hammer
SOURCE BASE RECORDBehemoth Mace
SOURCE BASE RECORDBladed Mace
SOURCE BASE RECORDBoom Mace
SOURCE BASE RECORDCeremonial Mace
SOURCE BASE RECORDCrack Mace
SOURCE BASE RECORDDragon Mace
SOURCE BASE RECORDDream Mace
SOURCE BASE RECORDDriftwood Club
SOURCE BASE RECORDFlanged Mace
SOURCE BASE RECORDFlare Mace
SOURCE BASE RECORDGavel
SOURCE BASE RECORDLegion Hammer
SOURCE BASE RECORDNightmare Mace
SOURCE BASE RECORDOrnate Mace
SOURCE BASE RECORDPernach
SOURCE BASE RECORDPetrified Club
SOURCE BASE RECORDPhantom Mace
SOURCE BASE RECORDRock Breaker
SOURCE BASE RECORDSpiked Club
SOURCE BASE RECORDStone Hammer
SOURCE BASE RECORDTenderizer
SOURCE BASE RECORDTribal Club
SOURCE BASE RECORDWar Hammer
SOURCE BASE RECORDWyrm Mace
SOURCE BASE RECORDChoose the base before the modifiers.
Open a base record to check its level and source identity, then use Eligible affixes to see which prefixes and suffixes can apply. Use Plan modifiers when you already know the properties you want and need to test whether they can coexist on this one hand mace base.
Reviewed guides are editorial pages with added explanation. Source records provide the broader catalog, including records that may need availability review before they should be treated as currently obtainable.