Skills, separated from items.
Find what a skill does, how a character gets it, what game-data tags describe it, and which reviewed builds use it. Active skills stay separate from support gems.
Skill gem · Spell / Damage / ProjectileBall Lightning
Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.
Open skill guide →
Skill gem · Spell / Area / TrappableBlade Blast
Deals spell damage in a targeted area. Each time this spell deals damage, it will detonate any of your Lingering Blades it touches, dealing damage again in an area around them. Up to 50 Blades can be detonated this way.
Open skill guide →
Skill gem · Spell / Damage / AreaBlade Vortex
This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.
Open skill guide →
Skill gem · Spell / Area / TrappableBladefall
Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys. Enemies can be hit multiple times where these overlap.
Open skill guide →
Skill gem · Spell / Damage / AreaBlazing Salvo
Fires projectiles which fly in an arc, dealing area damage on impact with either enemies or the ground near where you target. Targeting farther away causes the projectiles to spread out and land over a wider area.
Open skill guide →
Skill gem · Attack / MeleeSingleTarget / MultistrikeableBoneshatter
Attack enemies with a forceful melee strike that also hurts you. Successive uses will raise the damage dealt both to enemies and you. Stunning an enemy with the strike releases a damaging pulse. Requires a Mace, Sceptre, Axe or Staff.
Open skill guide →
Skill gem · Spell / Damage / AreaCold Snap
Creates a sudden burst of cold in a targeted area, damaging enemies. Also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.
Open skill guide →
Skill gem · Spell / Area / DurationContagion
Unleashes a vile contagion on enemies, dealing chaos damage over time. If an enemy dies while affected by Contagion, the debuff spreads to other enemies.
Open skill guide →
Skill gem · Spell / Area / DamageCrackling Lance
Release a beam which deals lightning damage to enemies in a long area in front of you, and has several smaller beams branch off from it at an angle, hitting more enemies to the sides.
Open skill guide →
Skill gem · Spell / Projectile / ProjectilesFromUserCreeping Frost
Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.
Open skill guide →
Skill gem · Attack / Area / MeleeCyclone
Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.
Open skill guide →
Skill gem · Spell / Damage / AreaDetonate Dead
Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.
Open skill guide →
Skill gem · Spell / Projectile / ProjectilesFromUserEssence Drain
Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.
Open skill guide →
Skill gem · Attack / RangedAttack / MirageArcherCanUseExplosive Arrow
Fires an arrow which will stick into an enemy or wall, and then explode, dealing area damage around it, either after a duration or when the maximum number of arrows stuck to that target is reached. If an enemy has multiple Explosive Arrows stuck in them, the first one to explode will consume the others, adding their damage to its explosion.
Open skill guide →
Skill gem · Projectile / ProjectilesFromUser / SpellFireball
Unleashes a ball of fire towards a target which explodes, damaging nearby foes.
Open skill guide →
Skill gem · Spell / Damage / AreaFirestorm
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Open skill guide →
Skill gem · Spell / Damage / AreaForbidden Rite
Lobs an exploding projectile near the targeted location, and extra projectiles toward enemies around you. The projectiles deal chaos damage based on your life and energy shield. Casting this spell damages you.
Open skill guide →
Skill gem · Spell / Damage / AreaGlacial Cascade
Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area and knocking them back in the direction of the next burst.
Open skill guide →
Skill gem · Spell / Damage / AreaHexblast
Deals chaos damage to a single enemy, dealing more damage if they are Hexed, then removing the Hex. If the enemy was Hexed, also deals area damage to other enemies around the target, boosting damage and removing Hexes from those enemies in the same way.
Open skill guide →
Skill gem · Spell / Damage / AreaIce Nova
A circle of ice expands from the caster.
Open skill guide →
Skill gem · Attack / RangedAttack / MirageArcherCanUseLightning Arrow
Fires a charged arrow which damages enemies by causing them to be struck by a bolt of lightning, which also damages a number of surrounding enemies.
Open skill guide →
Skill gem · Spell / Damage / AreaLightning Conduit
Lightning strikes all Shocked enemies around a targeted location, then removes Shock from those enemies. Shocks cannot expire on enemies in range while casting this spell. Cannot be supported by Spell Cascade or Unleash.
Open skill guide →
Skill gem · Attack / Projectile / AreaMolten Strike
Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.
Open skill guide →
Skill gem · Spell / Area / DamagePurifying Flame
A wave of divine fire deals damage in a line, then creates Consecrated Ground and deals damage in an area around the targeted location. A larger shockwave then expands outwards, damaging enemies standing on Consecrated Ground that were not already hit.
Open skill guide →
Skill gem · Spell / Damage / PhysicalReap
A bloody scythe swipes across a selected area, applying a physical damage over time debuff and hitting enemies with physical damage. If any survive, you gain a blood charge which raises the damage and cost of the skill. Players can have 5 maximum blood charges.
Open skill guide →
Skill gem · Spell / Buff / AreaRighteous Fire
Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.
Open skill guide →
Skill gem · Spell / Damage / AreaRolling Magma
Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.
Open skill guide →
Skill gem · Spell / Damage / AreaShock Nova
Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.
Open skill guide →
Skill gem · Spell / Area / DurationSoulrend
Fires a projectile that turns towards enemies in front of it, damaging and piercing through those it hits, and leeching some of that damage as energy shield. As the projectile travels, it repeatedly applies a short but powerful chaos damage over time debuff to each enemy in an area around it.
Open skill guide →
Skill gem · Spell / Damage / AreaStorm Call
Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.
Open skill guide →