Reap
A bloody scythe swipes across a selected area, applying a physical damage over time debuff and hitting enemies with physical damage. If any survive, you gain a blood charge which raises the damage and cost of the skill. Players can have 5 maximum blood charges.
How to get Reap
PoExplorer currently classifies this as skill gem. That label comes from the reviewed source record; where the source does not provide a dependable location or recipe, PoExplorer does not invent one.
How to use Reap
Repeated use builds toward stronger casts while imposing a life-based cost. Recovery, damage-over-time scaling, hit scaling, and the time spent maintaining blood charges must fit the same plan.
Supports that fit this skill
Eligible means the support's allowed and excluded game-data types passed PoExplorer's conservative compatibility check. Recommended appears only when the source explicitly recommends it.
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