VIEWING SKILLS FORPath of Exile 1The original game
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REVIEWED SKILL ATLAS

Skills, separated from items.

Find what a skill does, how a character gets it, what game-data tags describe it, and which reviewed builds use it. Active skills stay separate from support gems.

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Arc skill iconSkill gem · Spell / Damage / Trappable

Arc

An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.

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Ball Lightning skill iconSkill gem · Spell / Damage / Projectile

Ball Lightning

Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.

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Blade Blast skill iconSkill gem · Spell / Area / Trappable

Blade Blast

Deals spell damage in a targeted area. Each time this spell deals damage, it will detonate any of your Lingering Blades it touches, dealing damage again in an area around them. Up to 50 Blades can be detonated this way.

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Blade Vortex skill iconSkill gem · Spell / Damage / Area

Blade Vortex

This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.

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Bladefall skill iconSkill gem · Spell / Area / Trappable

Bladefall

Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys. Enemies can be hit multiple times where these overlap.

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Blazing Salvo skill iconSkill gem · Spell / Damage / Area

Blazing Salvo

Fires projectiles which fly in an arc, dealing area damage on impact with either enemies or the ground near where you target. Targeting farther away causes the projectiles to spread out and land over a wider area.

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Cold Snap skill iconSkill gem · Spell / Damage / Area

Cold Snap

Creates a sudden burst of cold in a targeted area, damaging enemies. Also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.

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Crackling Lance skill iconSkill gem · Spell / Area / Damage

Crackling Lance

Release a beam which deals lightning damage to enemies in a long area in front of you, and has several smaller beams branch off from it at an angle, hitting more enemies to the sides.

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Creeping Frost skill iconSkill gem · Spell / Projectile / ProjectilesFromUser

Creeping Frost

Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.

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Detonate Dead skill iconSkill gem · Spell / Damage / Area

Detonate Dead

Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.

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Essence Drain skill iconSkill gem · Spell / Projectile / ProjectilesFromUser

Essence Drain

Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.

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Explosive Arrow skill iconSkill gem · Attack / RangedAttack / MirageArcherCanUse

Explosive Arrow

Fires an arrow which will stick into an enemy or wall, and then explode, dealing area damage around it, either after a duration or when the maximum number of arrows stuck to that target is reached. If an enemy has multiple Explosive Arrows stuck in them, the first one to explode will consume the others, adding their damage to its explosion.

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Fireball skill iconSkill gem · Projectile / ProjectilesFromUser / Spell

Fireball

Unleashes a ball of fire towards a target which explodes, damaging nearby foes.

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Firestorm skill iconSkill gem · Spell / Damage / Area

Firestorm

Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.

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Flame Dash skill iconSkill gem · Spell / Movement / Damage

Flame Dash

Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.

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Forbidden Rite skill iconSkill gem · Spell / Damage / Area

Forbidden Rite

Lobs an exploding projectile near the targeted location, and extra projectiles toward enemies around you. The projectiles deal chaos damage based on your life and energy shield. Casting this spell damages you.

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Freezing Pulse skill iconSkill gem · Spell / Projectile / ProjectilesFromUser

Freezing Pulse

An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.

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Frostbolt skill iconSkill gem · Spell / Projectile / ProjectilesFromUser

Frostbolt

Fires a slow-moving projectile that pierces through enemies, dealing cold damage.

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Glacial Cascade skill iconSkill gem · Spell / Damage / Area

Glacial Cascade

Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area and knocking them back in the direction of the next burst.

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Hexblast skill iconSkill gem · Spell / Damage / Area

Hexblast

Deals chaos damage to a single enemy, dealing more damage if they are Hexed, then removing the Hex. If the enemy was Hexed, also deals area damage to other enemies around the target, boosting damage and removing Hexes from those enemies in the same way.

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Ice Nova skill iconSkill gem · Spell / Damage / Area

Ice Nova

A circle of ice expands from the caster.

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Lightning Conduit skill iconSkill gem · Spell / Damage / Area

Lightning Conduit

Lightning strikes all Shocked enemies around a targeted location, then removes Shock from those enemies. Shocks cannot expire on enemies in range while casting this spell. Cannot be supported by Spell Cascade or Unleash.

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Purifying Flame skill iconSkill gem · Spell / Area / Damage

Purifying Flame

A wave of divine fire deals damage in a line, then creates Consecrated Ground and deals damage in an area around the targeted location. A larger shockwave then expands outwards, damaging enemies standing on Consecrated Ground that were not already hit.

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Reap skill iconSkill gem · Spell / Damage / Physical

Reap

A bloody scythe swipes across a selected area, applying a physical damage over time debuff and hitting enemies with physical damage. If any survive, you gain a blood charge which raises the damage and cost of the skill. Players can have 5 maximum blood charges.

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Rolling Magma skill iconSkill gem · Spell / Damage / Area

Rolling Magma

Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.

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Shock Nova skill iconSkill gem · Spell / Damage / Area

Shock Nova

Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.

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Soulrend skill iconSkill gem · Spell / Area / Duration

Soulrend

Fires a projectile that turns towards enemies in front of it, damaging and piercing through those it hits, and leeching some of that damage as energy shield. As the projectile travels, it repeatedly applies a short but powerful chaos damage over time debuff to each enemy in an area around it.

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Storm Call skill iconSkill gem · Spell / Damage / Area

Storm Call

Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.

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Storm Rain skill iconSkill gem · Attack / RangedAttack / MirageArcherCanUse

Storm Rain

Fires an arrow into the air to land at a targeted location, dealing area damage. The arrow sticks in the ground where it lands, and periodically fires a beam of lightning to another arrow near it, dealing area damage between them.

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Toxic Rain skill iconSkill gem · Attack / RangedAttack / MirageArcherCanUse

Toxic Rain

Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.

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