Delirium Scarab of Paranoia
Understand how Delirium Scarab of Paranoia adds two reward types to Delirium encounters in a Path of Exile 1 map.
What happens if you use it?
Delirium encounters generate two additional reward types.
The specific reward categories remain unspecified.
The map contains Delirium and the build can progress it effectively.
The added categories may be weak or the encounter may end before producing useful rewards.
Delirium Encounters in Area generate 2 additional Reward types
Can be used in a personal Map Device to add modifiers to a Map.
- Game
- Path of Exile 1
- Item class
- Map Fragment
- Drop level
- 73
- Stack size
- 20
Give Delirium encounters two additional reward types.
This Scarab is used in a personal Map Device and causes Delirium encounters in the area to generate two additional reward types. It expands reward categories but does not specify which categories will appear.
Make sure the map will actually use the modifier.
Pair it with a plan that reliably contains and completes Delirium encounters. The character must sustain the encounter long enough for added reward types to matter.
Without a Delirium encounter the modifier has no stated target. Random reward types and incomplete encounters can leave the investment underused.
Delirium farming demand prices the extra categories.
The exchange price reflects the popularity of Delirium strategies and current Scarab supply. Two extra types are not two guaranteed high-value rewards.
1 Divine Orb≈13 Delirium Scarab of Paranoia
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