Minion Witch Command Framework
A PoE2 minion planning framework that separates minion damage, Spirit and reservation pressure, command skills, personal survival, and boss uptime instead of presenting one frozen gear list.
Scale the chosen minion family, maintain uptime, and use command or temporary tools at the moments they add focused value.
Use minions to create space, but build personal resistance, life or energy shield, recovery, and movement. Enemy mechanics can still reach the player.
What the setup is trying to do
Choose a manageable persistent-minion core and account for its Spirit or reservation pressure before adding every available companion.
Use command or temporary-minion tools with a specific purpose such as focused damage, control, or coverage.
Reserve room for movement, defence, and debuff tools; the character is not merely a spectator.
Gear priorities, not shopping commands
Prioritise modifiers that support the chosen minion package rather than assuming every minion stat benefits every setup equally.
Treat capacity as a budget. Adding one minion can force the removal of another skill or utility.
Keep the Witch's own life, energy shield, resistances, and recovery appropriate to the content.
Build it in stages
Start with minions that fit available Spirit and leave room for personal utility.
Bring personal defences up before spending every upgrade on minion damage.
Introduce active minion tools once the basic army remains reliable.
Revisit Spirit, reservations, and support capacity as better equipment becomes available.