CONTROL WHAT THE GROUND TELLS YOU

Path of Exile Loot Filters

A loot filter changes how dropped items are presented; it does not change what drops. Rules are evaluated as a script, so a broad early match can prevent a later rule from doing what you expected.

FIELD RULEDecide what must remain visible, order specific exceptions before broad rules, and test the filter after every meaningful change.
01

What a loot filter actually does

It evaluates dropped items against ordered blocks. A matching Show block keeps an item visible with the chosen presentation; a matching Hide block suppresses its label. The filter never improves drop odds or item value.

02

Start with safe visibility

Keep currency, valuable bases, useful links or sockets, and other must-see categories explicit. Test a permissive version before making broad Hide rules stricter.

03

Why rule order matters

Specific exceptions should come before broad categories when the earlier match would otherwise win. Continue can deliberately allow later blocks to keep evaluating, but it should be used with a clear reason.

04

Use the official condition reference

Path of Exile maintains the current block syntax, operators, conditions, and presentation actions. Check that reference whenever a condition is renamed, added, or marked game-specific.

Open the official Path of Exile item-filter reference →