Path of Exile Loot Filters
A loot filter changes how dropped items are presented; it does not change what drops. Rules are evaluated as a script, so a broad early match can prevent a later rule from doing what you expected.
What a loot filter actually does
It evaluates dropped items against ordered blocks. A matching Show block keeps an item visible with the chosen presentation; a matching Hide block suppresses its label. The filter never improves drop odds or item value.
Start with safe visibility
Keep currency, valuable bases, useful links or sockets, and other must-see categories explicit. Test a permissive version before making broad Hide rules stricter.
Why rule order matters
Specific exceptions should come before broad categories when the earlier match would otherwise win. Continue can deliberately allow later blocks to keep evaluating, but it should be used with a clear reason.
Use the official condition reference
Path of Exile maintains the current block syntax, operators, conditions, and presentation actions. Check that reference whenever a condition is renamed, added, or marked game-specific.