Essences and Guaranteed Properties
Essences force one property while creating or changing a rare item, but the eligible starting rarity is not the same in both games. The reviewed PoE1 Deafening Essences can upgrade a normal item or reforge a rare item; the reviewed PoE2 Essences upgrade an eligible magic item to rare.
The original game
Reviewed Deafening Essences are treated as separate crafting identities because Woe, Spite, and Rage force different target-dependent properties.
Stackable CurrencyDeafening Essence of RageForce the Essence property and reroll the rest.
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Stackable CurrencyDeafening Essence of SpiteForce the Essence property and reroll the rest.
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Stackable CurrencyDeafening Essence of WoeCreate or reforge a rare item while forcing the Essence property.
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Map FragmentEssence ScarabAdd three Essence encounters to the area.
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Current PoE2 Essences upgrade a magic item to rare and add one guaranteed modifier. The exact result depends on the Essence and eligible target, so the guide does not import PoE1's normal/rare reforge rule.
Stackable CurrencyEssence of AbrasionUpgrade magic to rare and force one modifier.
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Stackable CurrencyEssence of AlacrityUpgrade magic to rare and force one modifier.
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Stackable CurrencyEssence of BattleUpgrade magic to rare and force one modifier.
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Stackable CurrencyEssence of CommandUpgrade magic to rare and force one modifier.
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Stackable CurrencyEssence of ElectricityUpgrade magic to rare and force one modifier.
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Stackable CurrencyEssence of EnhancementUpgrade magic to rare and force one modifier.
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Stackable CurrencyEssence of FlamesUpgrade magic to rare and force one modifier.
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Stackable CurrencyEssence of GroundingUpgrade magic to rare and force one modifier.
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